
-----------------------------------
Mazer
Sat Sep 06, 2003 2:35 pm

i drew this picture with..
-----------------------------------
uh.. a broken number 2 pencil... and ... uh, and my blood!
yes, i'm that talented. feel free to bow before me  :roll:  :arrow:  :wink: 

anyways, i felt it was about time i start posting my stuff here. hmm... now that i think of it i should start making stuff again.

-----------------------------------
Tony
Sat Sep 06, 2003 3:01 pm


-----------------------------------
its a good start... the sword lacks detail (low polycount) but that just needs practice.

also, why is it suspended in the air? shouldn't it lie flat on the plane?

-----------------------------------
Mazer
Sat Sep 06, 2003 4:09 pm


-----------------------------------
since when is low poly a bad thing? in fact, i think this is actually too high poly (according to blender: 1743 faces, i'm not gonna go through and count). i should've mentioned that i intended to end up using it for a game, and just added the materials because i was bored. (i'll be going back and doing some UV mapping when i use it in the game). it's not supposed to look real, but it has many of the details you'd expect to find on a katana.

as for air/ground positioning, clearly you haven't heard of the force.  :wink: 
(sure, it's floating in the air, but who cares?)

-----------------------------------
Blade
Sat Sep 06, 2003 5:18 pm


-----------------------------------
you're missing the clay on the blade :(

-----------------------------------
Amailer
Sat Sep 06, 2003 5:27 pm


-----------------------------------
add a shine to it, so it looks asif its sharp :D

-----------------------------------
Homer_simpson
Sat Sep 06, 2003 6:13 pm


-----------------------------------
1700 faces... =O isn't that a little bit too much to be used in a game that runs realtime

-----------------------------------
Catalyst
Sat Sep 06, 2003 11:18 pm


-----------------------------------
Way too much for a sword, pretty good for a full character

-----------------------------------
Tony
Sat Sep 06, 2003 11:38 pm


-----------------------------------
I dont think its the real polycount number... you've got to go to utilities -> polycount to get a real number, face count is different.

-----------------------------------
Mazer
Sun Sep 07, 2003 8:15 am


-----------------------------------
you're missing the clay on the blade :(
wha? correct me if i'm wrong, but i'm pretty sure there isn't any clay on katanas.

1700 faces... =O isn't that a little bit too much to be used in a game that runs realtime
thanks i... i din't know that  :roll: 

I dont think its the real polycount number... you've got to go to utilities -> polycount to get a real number, face count is different.
uh... yeah, i don't use 3DS Max (yet i have a copy of it...). this is made in blender.

-----------------------------------
PaddyLong
Sun Sep 07, 2003 12:01 pm


-----------------------------------
1 poly = 2 faces in most cases .. sometimes there will be a poly that's one face, but most are 2

-----------------------------------
Mazer
Sun Sep 07, 2003 10:01 pm


-----------------------------------
are you sure that came out right, paddylong?  :P 

a polygon would be a group of (connected) vertices. 
i think, 1 face would be equal to 1 polygon, except in some cases when the face is modelled as a quad and the engine renders it as 2 tris anyways.

-----------------------------------
PaddyLong
Mon Sep 08, 2003 6:34 pm


-----------------------------------
in 3ds max usually the polys are made up of two triangular faces ... that's how max counts them any way

-----------------------------------
Tony
Mon Sep 08, 2003 10:44 pm


-----------------------------------
you sure? I think its the other way around.

polygon is a single triangle... a face - which usually is a square is made up of two triangles(polygons)

-----------------------------------
PaddyLong
Tue Sep 09, 2003 9:04 am


-----------------------------------
pretty sure yes

I would check for sure but I don't have max installed right now
