
-----------------------------------
Dan
Tue Jun 03, 2008 1:08 am

[FP] BugRacer
-----------------------------------

                                    BugRacer

 BugRacer is the product of the advanced project of the 2008 fall CS4431 
 class at lakehead university. The goals of the project where to make an 
 online racing game that suported at least two player play. The magor    
 technologys used in this project where OpenGL, OpenAL, C and the        
 winsocks libbarys. This is the complte stage 2 version of the game.     
 ------------------------------------------------------------------------
 Credits:                                                                
 -Graphics, Core Engion & User I/O:                                      
 --Dan                        
 --Lyle Chamarette                                                       
 -AI, Physics & Colesion Detection:                                      
 --Ben                                                                   
 --Michael Lam                                                           
 -Network & Online Play:                                                 
 --Harsimrat Thukral                                                     
 --Ryan ODonnell                                                         
 -Supervised by Dr. M. Benson                                            
 ------------------------------------------------------------------------
 Open Scoure Code Used:                                                  
 -OpenGL: http://www.opengl.org/                                         
 -OpenAL: http://www.openal.org/                                         
 -Based on some conspects and ideas from Start Your Engines, Developing  
  Driving and Racing Games, Jim Parker, Paraglyph Press, 2005.           
 ------------------------------------------------------------------------
 Other public domain and lincesed resuroces used:                        
 -3D Models and materals from Kator Legaz: http://www.katorlegaz.com     
 -Textures from:                                                         
 -- http://www.blender3d.ch/frozenmist/                                  
 -- http://www.riccardocovino.it/bconf/orange/index.html                 
 -- http://blenderartists.org/forum/showthread.php?t=24038               
 -- Yorik van Havre                                                      
 ------------------------------------------------------------------------
 Lincsence:                                                              
 All oringal code and copyrightable work for this project is put under   
 the GNU General Public License, version 2.                              
 http://www.gnu.org/licenses/old-licenses/gpl-2.0.html                   
 

I have complie serveral versions that have full screen or windowed, sound or no sound and one high graphics one that turns everything to max. Oringal BugRacer was a multilyplayer online game witch supported up to 10 or so players and it worked that way a few times but i have disbaled the network featurers in this version as it was still buggy and caused issues.

To play this game you will need at least an ok graphics card and 500mb ram, and at least 150 mb hard drive space. Unfrontly it only runs on windows right now. You will need OpenGL and posibly OpenAL to play it. OpenGL might allready be installed on your computer and if you seem to need openal you can get it 
    *  'a' Shift Up and play shift sound
    * 'z' Shift Down and play shift sound
    * UP Move forward and play engine sound
    * LEFT Turn left
    * RIGHT Turn right
    * DOWN Move backwords
    * SPACE Hand break and play breaking sound 


Please note that i was only part of this project so don't blame me for all the bugs or give me all the credit  :P There are probly memeory leakes, unfinshed featueres, debuging stuff and other things in there as well as lots of inefshent code but it was enought to get mt an A+ in the coures and you can't force peoleop to work or fix there code.


Download: http://compsci.ca/~dan/race/BugRacer-r3.zip (54M)

-----------------------------------
rdrake
Tue Jun 03, 2008 1:09 am

RE:[FP] BugRacer
-----------------------------------
I'll bet my Tux goes faster than your Tux!

-----------------------------------
Dan
Tue Jun 03, 2008 1:12 am

RE:[FP] BugRacer
-----------------------------------
"Super linux penguin happy fun time" ftw!

If any one is intrested, i can post the source code publicly but it is messy as hell and prity burtal due to a lack of coding or even commenting coventions and lack of planing in the team.

-----------------------------------
Dan
Tue Jun 03, 2008 11:40 am

RE:[FP] BugRacer
-----------------------------------
If you need glut32.dll you can download it from here: http://compsci.ca/~dan/race/glut32.dll

-----------------------------------
apomb
Tue Jun 03, 2008 12:15 pm

RE:[FP] BugRacer
-----------------------------------
So you fixed the "it doesnt run fast outside of VS" problem!

Congrats dan, i cant wait to play this.

-----------------------------------
Dan
Tue Jun 03, 2008 12:17 pm

RE:[FP] BugRacer
-----------------------------------
I am uploading a new distubtion of the game with some missing dll files, i will have a link in about 15 mins and it should work on most computers.

-----------------------------------
petree08
Tue Jun 03, 2008 12:18 pm

Re: [FP] BugRacer
-----------------------------------
i got this message when i ran it

-----------------------------------
Dan
Tue Jun 03, 2008 12:21 pm

RE:[FP] BugRacer
-----------------------------------
Your missing the visual studio dlls i will have them uploaded soon, if you don't want to wait you can go to http://compsci.ca/~dan/race and download all the dll files in that dir and put them in the same dir as the games files.

-----------------------------------
petree08
Tue Jun 03, 2008 12:26 pm

RE:[FP] BugRacer
-----------------------------------
i'll just wait

-----------------------------------
timmytheturtle
Tue Jun 03, 2008 12:26 pm

Re: RE:[FP] BugRacer
-----------------------------------
I'll bet my Tux goes faster than your Tux!

I challenge your Tux!

-----------------------------------
Dan
Tue Jun 03, 2008 12:28 pm

RE:[FP] BugRacer
-----------------------------------
New version is up at http://compsci.ca/~dan/race/BugRacer-r3.zip

It should have the missing dlls so you can run it.

-----------------------------------
apomb
Tue Jun 03, 2008 12:30 pm

RE:[FP] BugRacer
-----------------------------------
53MB ... wow, this better be worth it ;)

-----------------------------------
Dan
Tue Jun 03, 2008 12:32 pm

RE:[FP] BugRacer
-----------------------------------
54MB now with the new version :p

-----------------------------------
apomb
Tue Jun 03, 2008 12:39 pm

RE:[FP] BugRacer
-----------------------------------
well that looks really nice, (of what i could manage to quickly view here at work). I'd say it looks better than my old "Indianapolis 500" game for windows '98.

-----------------------------------
petree08
Tue Jun 03, 2008 12:46 pm

RE:[FP] BugRacer
-----------------------------------
dude-man!!!!!!!!!!


pretty sweet, i crashed into the penguin's house
he didn't seem to happy to see me

-----------------------------------
CodeMonkey2000
Tue Jun 03, 2008 6:19 pm

RE:[FP] BugRacer
-----------------------------------
Holy crap, 44.8m was used up on the image of the sky! Other than that, it's pretty sweet :D

-----------------------------------
Dan
Tue Jun 03, 2008 7:47 pm

Re: RE:[FP] BugRacer
-----------------------------------
Holy crap, 44.8m was used up on the image of the sky! Other than that, it's pretty sweet :D

But it's a real nice sky  :lol:
