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gitoxa
Wed Apr 30, 2008 9:24 pm

Whatdotcolour
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I'm having trouble implementing whatdotcolour into the boundry detection.  If the box is falling too fast, and skips over the change in colour, it just keep on falling below the screen.

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metachief
Wed Apr 30, 2008 9:41 pm

RE:Whatdotcolour
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hey, I don't suggest using whatdotcolor. Instead you should use tiles.
Or scince its a simple program like this you could just set a ground (a y amount that the box cannot go throught). So when the position y of your box is lower than for example 10, just reassign it to ground level (10 in this case)

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gitoxa
Wed Apr 30, 2008 9:56 pm

RE:Whatdotcolour
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If you notice what I'm using for the side walls, that's what the used to used for the ground.  I was trying to get whatdotcolour to work because I wanted to add more walls once I got the basics down.
I'll give 'tiles' a look at/try.
