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Canned
Sat Nov 24, 2007 9:31 am

Collision Dectection
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Im making a game..... kinda like bumpercars. The cars are rectangles (for now). I understand the whole colision dectection process, but how do I make it so when that collide, they bump into each other and push them away?

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Euphoracle
Sat Nov 24, 2007 11:06 am

RE:Collision Dectection
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Invert the velocity :)

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Canned
Sat Nov 24, 2007 11:10 am

RE:Collision Dectection
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xD Thanks. I am new to turing, but I am the best in my grade 10 class (over 90% mark average, next highest is %70). You guys are awsome compared to me, but ill learn :P
