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allenh98
Wed May 30, 2007 9:30 pm

Procedures dont get run
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First of all, my teacher says that he has a program to seach for the % of matches on an Internet page. So does that mean if I post my script here for help, that he will bust me for cheating? 

If as the enemy comes near me, and I shoot a missle, only the missile moves, everything else stops. Is there anyway to have two for-loops running at the same time so that my background, my plane, and the enemy are still moving? If i use a process for shooting, everything else still moves but processes screw up my program and my missiles move faster and faster each time.

If there is anyway to safely post script, I will give more details. Thanks in advance for your help.

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CodeMonkey2000
Wed May 30, 2007 9:51 pm

RE:Procedures dont get run
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Just incooperate  the two for loops into one main loop. BTW, I've never heard of teachers doing that.  I think he's bluffing. If you are that paranoid, just put your name on the code so your teacher knows it's you and you will have proof for it.

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aramadia
Wed May 30, 2007 9:54 pm

RE:Procedures dont get run
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Please do not run two for-loops.  Stick to a simple single-threaded model since you are using Turing which is not exactly a capable language.  What you need is a primary "game loop" which is the main for loop.  Then in the main loop, execute commands to move a missile for one frame : this should only move the missile by a pixel or two (don't use another loop here).

For the code, it is highly unlikely that google will index your code if you attach it rather than directly copying it.

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allenh98
Wed May 30, 2007 10:09 pm

RE:Procedures dont get run
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So I should only have one main loop (loop A)? Because what I'm seeing is that if I have another loop (loop B) running, loop A will stop running and wait for loop B to finish, the loop A will continue. Is this right?

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aramadia
Wed May 30, 2007 10:13 pm

RE:Procedures dont get run
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Yep.  So have one loop - called lets say the game loop.  Any other loops should be relatively small cuz the game loop wont be able to run when another loop is running.

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allenh98
Wed May 30, 2007 11:39 pm

Re: Procedures dont get run
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What happens now is that once the user presses space once, the missile just stops there. If I want it to keep moving, I would have to loop it with an increasing variable for my X for it to move >>>>>>>>>>>>. Is there a way to do this without stoping the rest of the program?

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carGUY17
Thu May 31, 2007 10:28 pm

Re: Procedures dont get run
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Hey u want some help take a look at my grand theft auto game that i posted this should help you out alot

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DifinityRJ
Fri Jun 01, 2007 7:15 am

Re: Procedures dont get run
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Hey, Give me the pictures and I will trouble shoot this program for you, and tell you what you need to do. I won't do it for you, just because you will learn more this way.
