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tenniscrazy
Tue May 01, 2007 11:23 am

pac ninja :)
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I'm making a variation of pac man for my garde 10 programming class, if you have any comments or suggestions plase let me know

i will post the new versions when they are made

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rollerdude
Tue May 01, 2007 1:31 pm

Re: pac ninja :)
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good start, now make food, for starters and an actual instructions thing... pretty ... cool.... tho

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Geostigma
Tue May 01, 2007 6:18 pm

RE:pac ninja :)
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Why do people post things and call them Pac Man when they don't have 3 fundamentals


1. The pac man (this program has him)
2. The pellets ( OMG so ever important)
3. Ghosts ( No ghosts no care)

With out these 3 things minimum I don't know how you can say its a good start when so far its really basic and just a standard Input.Keydown and whatdotcolour commands. I like how pac man doesn't go through the walls and the level is flawlessly designed (space wise) You shouldn't have a problem doing a pellet proc

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tenniscrazy
Tue May 01, 2007 9:39 pm

Re: pac ninja :)
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that was just the basic start, the reason i posted so early on was cause i was proud of the way i got it to work so that when you press an arrow key, the next time you can move in that direction it goes there, just like the real game

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Qamar
Wed May 02, 2007 10:18 am

RE:pac ninja :)
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cool stuff tennis crazy

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lilmizeminem
Wed May 02, 2007 10:52 am

Re: pac ninja :)
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haha very cool buddi
i think the teacher will like this
i like how when you turn diffeant ways, you see differant parts of the ninja haah cool.

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tenniscrazy
Wed May 09, 2007 5:28 pm

Re: pac ninja :)
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here is a newer version of the game...(it doesn't have the full menu or music which we have), but the ghost movement isn't perfect and if someone could take a look at it and see what's wrong with the code, i can't figure it out, that would be great...thanks!

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Geostigma
Wed May 09, 2007 10:00 pm

RE:pac ninja :)
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Yeah you need more comments I have no clue what is your ghost and why its in the ninja proc.

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tenniscrazy
Thu May 10, 2007 9:06 am

RE:pac ninja :)
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haha, ya i have to comment it for class anyways, but i put the ghost in with the ninja proc cause it wasn't working when they were seperate, but ill try and separate it now

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Warchamp7
Fri May 11, 2007 11:20 am

RE:pac ninja :)
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Kinda cool :)

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tenniscrazy
Fri May 11, 2007 11:26 am

Re: pac ninja :)
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heres a folder with two versions...i need help with making the ghost work in a separate procedure

the pacninja7alt is the one with the two processes

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Warchamp7
Fri May 11, 2007 11:32 am

RE:pac ninja :)
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Pretty nice, go check out my program when you got a second :)

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petree08
Fri May 11, 2007 1:26 pm

RE:pac ninja :)
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Yeah the ai wont work becuase your map has corners, when used that AI with mine it worked well without corners

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Warchamp7
Fri May 11, 2007 3:11 pm

RE:pac ninja :)
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How did you program the arrow key movement for the walls? Do you have statement that checks for each opening/blocked spot?

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tenniscrazy
Fri May 11, 2007 3:20 pm

RE:pac ninja :)
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when you press an arrow key it changes one of the variable, then every time it moves, it checks if there is room for it to go in the direction that you pressed, and if there isnt then it just checks agin until there is room

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Warchamp7
Fri May 11, 2007 4:01 pm

RE:pac ninja :)
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Sorta get it, in my game, its just a box so when an arrow key is pressed, it checks if the current position is more than like just a little inside the box. 
If it's not against the wall, it moves the player in the direction, otherwise nothing :)

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tenniscrazy
Wed May 16, 2007 10:47 am

Re: pac ninja :)
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heres the next version...if anyone has any suggestions for how to make the ninja and the ghost not flicker...I know why it does but i dont know how to stop it.

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ashiphire
Wed May 16, 2007 11:12 am

RE:pac ninja :)
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nice game

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lilmizeminem
Wed May 16, 2007 11:12 am

RE:pac ninja :)
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yes it is very cool.

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Qamar
Sat May 19, 2007 10:33 am

Re: pac ninja :)
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this is gonna be wicked game when we're done with it (Y)

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ashiphire
Wed May 23, 2007 10:22 am

RE:pac ninja :)
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it doesn't work for me sometimes

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lilmizeminem
Wed May 23, 2007 10:23 am

RE:pac ninja :)
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haha qamar!
( by the way i like your haircut lol !)

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lilmizeminem
Wed May 23, 2007 11:25 am

RE:pac ninja :)
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wow keenan you have alot of posts on this game lol

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PartyBoy
Thu May 24, 2007 11:18 am

Re: pac ninja :)
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this game is so cool

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tenniscrazy
Thu May 24, 2007 11:28 am

RE:pac ninja :)
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can people please stop spamming lol

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Tallguy
Thu May 24, 2007 11:59 am

Re: pac ninja :)
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this is really cool, keep it up

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tenniscrazy
Thu May 24, 2007 6:28 pm

Re: pac ninja :)
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haha...i fixed the AI for the ghost/guard wadya think

and if anyone knows how i can stop the immages of the ghost staying there after it turns then i would be very appreciative

thanks!

EDIT: if it doesn't work comment the process: DoMusic1

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Tallguy
Fri May 25, 2007 9:12 am

Re: pac ninja :)
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it doesn't work for me...

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tenniscrazy
Fri May 25, 2007 10:36 am

Re: pac ninja :)
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EDIT: if it doesn't work comment the process: DoMusic1 

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kokok
Mon May 28, 2007 2:35 pm

RE:pac ninja :)
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love it buddy!
