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AsianSensation
Sun Jun 29, 2003 10:32 am

[source] Full Raycasting Engine
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I finally got SilverSprite to agree on releasing the raycasting code.

the raycasting is the source to our doom part of the game. It has everything, texturing, perspective, stuff like that

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Dan
Sun Jun 29, 2003 11:31 pm


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very cool, thats for sharing. with all thess cool tutorales now it will be esay for poleop to make 3d games in turing wich used to be thougth all most imposable with out remaking opengl.

I gave you and SilverSprite 100 bits  :wink: 

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Andy
Tue Jul 01, 2003 2:18 pm


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finally, thx Asian_S and silversprite

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SilverSprite
Tue Jul 01, 2003 4:36 pm

Re: [source] Full Raycasting Engine
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I finally got SilverSprite to agree on releasing the raycasting code.
you GOT me to AGREE on releasing the raycasting code? let me talk to you about something buddy.. nobody GETS me to AGREE on anything i dont want to agree on.. i'd like to see you try..

for the record.. i hvaent released the code earlier was due to my computer breaking down and the loss of the code:P i just let asian put up his copy

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Andy
Tue Jul 01, 2003 5:45 pm


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whoa chillax silversprite, hey btw a couple of more posts and u'll be at 400

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SilverSprite
Tue Jul 01, 2003 6:10 pm


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okkkk buddy i'm just kidding whoa.. and who cares!

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AsianSensation
Tue Jul 01, 2003 6:14 pm

Re: [source] Full Raycasting Engine
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you GOT me to AGREE on releasing the raycasting code? let me talk to you about something buddy.. nobody GETS me to AGREE on anything i dont want to agree on.. i'd like to see you try..

lol, whatever, since you did do the raycasting engine, I suppose you could have your little rant, lol, jk

don't catch SARS at toronto!

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Andy
Tue Jul 01, 2003 6:54 pm


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catch it and come back and give it to  Asian_Sensation, hey btw Asian_Sensation the initials of ur nick is the same as my name hmmm...
