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Barda4
Thu Feb 15, 2007 9:20 pm

Movement problem(with Input.KeyDown)
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I am having trouble getting my sprite to move. I get it so he just stands there, but he doesn't move. Here the code.
I think it's all that's needed I don't know for sure.

loop
    Input.KeyDown (chars)
end loop
if chars (KEY_RIGHT_ARROW) then
    fork linkwalkright
    chright := true
    chleft := false
    chup := false
    chdown := false
elsif chars (KEY_LEFT_ARROW) then
    fork linkwalkleft
    chleft := true
    chright := false
    chup := false
    chdown := false
elsif chars (KEY_UP_ARROW) then
    fork linkwalkup
    chup := true
    chright := false
    chleft := false
    chdown := false
elsif chars (KEY_DOWN_ARROW) then
    fork linkwalkdown
    chdown := true
    chright := false
    chleft := false
    chup := false
end if

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CodeMonkey2000
Thu Feb 15, 2007 9:41 pm

RE:Movement problem(with Input.KeyDown)
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Umm...put the end loop at the end of your porgram.
