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RaPsCaLLioN
Fri Jun 20, 2003 1:21 am

3D Cel-Shader Demo
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Well I do have this in a .zip ready to go but upload limit is reached.  Anyone know how I can post this?

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Asok
Fri Jun 20, 2003 1:27 am


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host it on another site ie. geocities or tripod and then link it.

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Homer_simpson
Fri Jun 20, 2003 1:34 am


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cell shading eh?
now that sounds interesting... i remember catalyst had made one also...

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RaPsCaLLioN
Sat Jun 21, 2003 8:09 am


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Meh... Too lazy to bother with linking.  If I emal it to someone will they post it?  Do I have a volunteer?

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Homer_simpson
Sat Jun 21, 2003 11:05 pm


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ya send it to me i'm interested in that... send it to nima1986@hotmail.com i'll upload it for u...

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RaPsCaLLioN
Tue Jun 24, 2003 11:48 am

here we go
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actually here's a link...

http://ooturing.psychz.net/programs/programs.php?download=10

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Andy
Tue Jun 24, 2003 12:24 pm


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that's pretty cool, the ship one looks like catalysts' but since he didn't post the source, you did a pretty good job...

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Homer_simpson
Tue Jun 24, 2003 5:01 pm


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very very nice work... altho it has some bugs ...
here have some bits  :P  +50 bits

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RaPsCaLLioN
Tue Jun 24, 2003 7:40 pm

yeah
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Yeah, I ran in to some of the same problems Cat ran into too.  One is the culling/VSD/perspective issue.... Wait... bugs?  What bugs? This version shouldn't actually have any.  This version didn't have any perspective in there at all so the above issues didn't apply.  More specific feedback on bugs would be great!

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Homer_simpson
Tue Jun 24, 2003 11:18 pm


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well no bugs on your models but when i try my own models it sometimes screws up with the lighting... and sometimes i just some error...
and i believe cellshading is shading pixel by pixel not polygon shading...  :?
