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Catalyst
Wed Jun 11, 2003 10:19 pm

Flagness 2
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modified my terrain program to ripple a flag
similar to my first flag post
this one has:
true smooth shading (per vertex normals)
perspective
3d ripple

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Homer_simpson
Wed Jun 11, 2003 10:34 pm


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heh! looks cool

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Tony
Wed Jun 11, 2003 10:40 pm


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that is... really cool... time to learn some openGL, *starts reading a book*  :lol:
