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Mazer
Fri Jun 09, 2006 6:21 pm

Wanted: someone with skill. ( &lt;= 56k, be warned)
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I'm looking for someone with experience in 3D skeletal animation. Specifically, somebody with more skill than myself.

The warning: These are all gif's, up and around the 220KB region.
[url=http://socr.uwindsor.ca/~coutso1/other_stuff/run.gif]Running 1 (425KB)
[url=http://socr.uwindsor.ca/~coutso1/other_stuff/run2.gif]Running 2 (424KB)
[url=http://socr.uwindsor.ca/~coutso1/other_stuff/2hswing1.gif]Attack 1 (254KB)
[url=http://socr.uwindsor.ca/~coutso1/other_stuff/2hswing1-2.gif]Attack 1-2 (246KB)
[url=http://socr.uwindsor.ca/~coutso1/other_stuff/2hswing2.gif]Attack 2 (233KB)

I won't show any of the rest. Note that the issue at hand isn't the 3D model itself. I can get into it more later on, but the main deal is that I need someone who can animate this character. There's quite a few actions that will be needed. You must bring your own weapons, I've only done this once before. Safety is not guaranteed.


EDIT: Use whatever tools you want, though I would prefer it can export the bone data to cal3d, or at least it can preserve the bone data when converted to a format that can use a cal3d exporter.

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MihaiG
Wed Jun 14, 2006 7:56 am


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was this done in blender....if so could i take a look at ".blend" files ...
....hmm interesting dont have much experiance in skeletal animation but im willing to learn im good with normal ie... camera movement etc...

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Mazer
Wed Jun 14, 2006 9:44 am


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Knock yourself out. I built the armature mostly from [url=http://user.schule.at/go/blender/]this guide. As for the camera, it doesn't really serve any purpose here. Once I have the animations ready, the bones and their animations are the only things being exported from Blender. I'll most likely be switching from Cal3D to OGRE and it's own builtin skeletal animation, it may have more exporters available.

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Tony
Wed Jun 14, 2006 7:12 pm


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those better be the models for EM2 pilots, or you're banned :lol:

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Mazer
Wed Jun 14, 2006 7:43 pm


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Actually, I've been considering rebanning myself again, but alas, this is indeed the template for the pilot characters of my second Evasive Maneuvers game.

Furthermore, It has come to my attention that I didn't actually link the blend file in the last post. [url=http://socr.uwindsor.ca/~coutso1/other_stuff/basic_character3.blend]Here.

Ahem.
GIVE ME ANIMATORS OR GIVE ME DEATH!

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MihaiG
Sun Jun 18, 2006 5:44 pm


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i dont fancy animation that much using armatures....but... i will be willing to help along with texturing, basic building, designing, uv mapping etc. :P  x

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Mazer
Sun Jun 18, 2006 6:15 pm

Re: Wanted: someone with skill. ( &lt;= 56k, be warned)
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...Note that the issue at hand isn't the 3D model itself. I can get into it more later on, but the main deal is that I need someone who can animate this character. There's quite a few actions that will be needed. You must bring your own weapons, I've only done this once before. Safety is not guaranteed...
Note also that you needn't bring any weapons, everything from that sentence on was a joke. But really, I just want someone to animate.
