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upthescale
Tue Apr 18, 2006 8:25 pm

Hit Detection
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Hit Detections with ovals? Anyone wanan explain that quicktime

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[Gandalf]
Tue Apr 18, 2006 8:40 pm


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Ovals, or circles?  If it's only circles then:
if Math.Distance (ballA.x, ballA.y, ballB.x, ballB.y) 