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Carey
Thu Apr 13, 2006 10:42 am

Warmer/Colder game
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This is my Warmer/Colder game. It's for my culminating activity so I can't post the code yet. :cry:   Please post some suggestions on how to make it more interesting/enjoyable.

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NikG
Thu Apr 13, 2006 11:23 am


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I like it!

I didn't search for any errors, but I have a few tips:
- Make it so that you don't lose a try by clickin on the same spot twice
- Add a timer as well to make the game harder.

I'd love to see your warm/cold code.
+10 bits

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Carey
Thu Apr 13, 2006 12:08 pm

Warmer/Colder game
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I would really like to post my code now, but I am going to wait until all the other programs are marked because everyone in my class was assigned the same project (Warmer/Colder game) and someone might copy my code and slap their name on it.

Anyway I changed the program so that if you guess on the same space twice it doesn't make you lose a guess. I can't figure out how to make a timer. Any ideas? I also added a hint button (space) that highlights the area where the hidden dot is.

Enjoy!!!


4/18/2006
Updated version. I can't get the highscores to work though. i have put background music, a win sound effect, made it so that you cannot get more that 3 hints. (you used to be able to have -4 hints and still keep using them) i have also added a menu, credits and a story to it. Please post some suggestions on how to make it more interesting/enjoyable.

4/20/2006
Another update. See below for details

4/24/2006
Another update. See below for details

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chrispminis
Mon Apr 17, 2006 1:18 am


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A timer can be created by manipulating the Time.Elapsed function. If you still need help with the timer PM me.

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endusto
Mon Apr 17, 2006 2:30 pm


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good game, just a small note since you said it was for school, you spelled information as imformation.

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TheOneTrueGod
Mon Apr 17, 2006 4:29 pm


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Nice work, but how many lines of code is it? 600 KB seems awefully large, and theres no pictures included :? 

Also, if you have a bunch of guesses drawn around the dot, and you press space bar for a hint, it erases some of em.

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[Gandalf]
Mon Apr 17, 2006 5:19 pm


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Nice work, but how many lines of code is it? 600 KB seems awefully large, and theres no pictures included :? 
It's an executable.  Turing (WinOOT) executables are always 650kb+ when not zipped.

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Cervantes
Mon Apr 17, 2006 5:21 pm


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Nice work, but how many lines of code is it? 600 KB seems awefully large, and theres no pictures included :? 
That's because it's a Turing .exe. Even a [put "Hello World"] program, when compiled, is about this large.

Carey: If you zip or rar the file, you can get the file down to ~300kb. It's good for bandwidth. Also, you can just edit your first post and change the attached file there if you want to upload a new version. That's good for preventing you from exceeding your upload quota. ;)

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Carey
Thu Apr 20, 2006 10:25 am

Warmer/Colder Game update
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4/20/2006
Updated version. The highscoes work fine. I added a title on the bar at the top, difficulty level chooser, a quit option for when you are in the game, lowered the number of levels you have to beat before you win,  put a different score counter in, put a limit on the length of the name (30) , made it so your name can now have spaces,  made it so when you look at the high scores you see score, name, level, and difficulty.  i also put a limit of 15 high scores on the highscore list, 
AAAAAAAAAAAAAAND I spell checked it. :D  

i am working on a timer right now and should have it done within a week. 

The updated version is somewhere near the top of page 1 in this topic.
As always if you have suggestions please post them.

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endusto
Fri Apr 21, 2006 1:16 pm


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if you use a hint thats on your guesses it will erase them.
oh and have you even went to the story page?  let it play the whole thing... its a little wierd...

edit: yay! i beat the game :)

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Carey
Mon Apr 24, 2006 10:01 am

Warmer/colder Game
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4/24/2006 Update

Sorry about the story thing. it happend when i used wordperfect to spell check it. it converted a (c) into a copyright symbol and turing can't handle that so it just left a blank space there.

Anyway, new features! i have made the win sound overlap the music instead of playing then having to start the music again. i have made the controls customizable (it automaticly saves and loads them from a .dat file so you don't have to change them every time you play). Also the game now has a timer, pause funtion,  an option if you want to enter the highscores or not, and an explosion animation (basicly a for loop that increases the size of the orage dot to fill the screen).

As always comments (and bits) appreciated.
see top of first page for updated game

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The REAL Man
Fri Apr 28, 2006 10:12 am


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WOW! :shock:  thats pretty good! I'm new here so i don't know much about turing but that looks really good! how many lines is it? when are you going to post your source code?

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Carey
Fri Apr 28, 2006 10:18 am


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1.     thanks ive been working on it since April 10th
2.     764 (with comments and title)
3.     i will post the source code sometime in june when the deadline for the project is. (we got along time to work on it)

i have finished the program and i can't think of any more features to add
any ideas?

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Carey
Wed May 02, 2007 11:24 am

Re: Warmer/Colder game
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All right sorry about the long delay for the source, but i completely forgot about it. :oops: I didnt know wether to start a new topic or do a post in the old one, but anyway heres my 2005-2007 grade 10 FP. I will continue to update it because i looked over the coded and couldnt belive how messy it is, but that comes later. Controls and instructions included in the program.

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Pigger
Thu May 03, 2007 6:13 pm

RE:Warmer/Colder game
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I read the instructions but i didnt really get the point of the game. How are you supposed to check where the bomb is? Anyway it was a good game i like the music and the title page!

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Carey
Fri May 04, 2007 8:54 am

Re: Warmer/Colder game
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You check where the bomb is by pressing the guess key and that gives you a colour based on how close you are. also use the hint button to get a better idea of where the bomb is.
