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AsianSensation
Mon Jun 02, 2003 7:45 pm

Need ideas for intro to game
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Just finished the game, now will someone give me some advice on what should be on my intro? After I'm finished, I'll load the game up for anyone that is interested. Suggestions are welcome, and any special effects too :D .

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Catalyst
Mon Jun 02, 2003 7:46 pm


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particle effects are always good

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AsianSensation
Mon Jun 02, 2003 7:50 pm


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oh yeah, btw, need to post up on some information regarding the game. I don't know how to classify it. There is a FPS part, a linear battle screen part(kinda like Tales of Phantasia, if anyone ever played it), and I am using mario sprites. So can anyone help me make up a funny story line, involving mario and the gang?

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krishon
Mon Jun 02, 2003 8:13 pm


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could u just briefly describe wut ur game is about?  Cuz i didn't see the game b4.

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AsianSensation
Mon Jun 02, 2003 8:18 pm


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there are two parts, when u get into the maze, it's like a first person shooter game, you chase each other around, then if u see them, u can fire some kinda laser or something, and then u get into the linear battle screen to duke it out. the linear screen is like any real time Worms game. There are selection of weapons to use to take down the opponent. So far, I am using Mario and Peach sprite for the game.

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Homer_simpson
Mon Jun 02, 2003 8:21 pm


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u could use some 3d stuff for intro... like 4d letters fly in... or mario 3d rotates around...

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krishon
Mon Jun 02, 2003 8:23 pm


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hmm..well i have an idea but it might sound stupid and it might be really hard to do.  Its like a small movie, where mario and the gang are walking.  then like ghosts or wutever take control and turn mario and the ppl against each other.  I would be amazed if u can pull this off, cuz its almost impossible to do it in turing.  Maybe in flash, but not in turing.  Unless u can find a way to put like a small flash video as an intro, which then leads into the game.

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krishon
Mon Jun 02, 2003 8:24 pm


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maybe i should scrap the idea, almost impossible to do  :lol: if u feel lucky go for it.  :D

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Martin
Mon Jun 02, 2003 8:27 pm


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Post screenshots of your game.

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AsianSensation
Mon Jun 02, 2003 8:31 pm


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Are u doubting my skills as a programmer!!!??? Calling me stupid eh?

 :evil:  :evil:  :evil:  :evil:  :evil:  :evil:  :evil:  :evil: 

just kidding, I think that's a good idea. I think i can do it, we did something like that for our midterm game. Isn't it just bunch of sprites strung together? Like a large animation. I think I'll use that. Cool, this even gives me an idea for the ending. Sweet, thanks krishon. 

Now all I need is alot of mario character sprites and some cool effects, like when Big Boo brain controls Mario, and some flashy background effects as well......

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AsianSensation
Mon Jun 02, 2003 8:35 pm


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um.......I know this sound stupid, but how do i post images?

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krishon
Mon Jun 02, 2003 8:37 pm


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np.  glad to help out fellow azns  :wink: maybe u can use the print screen thing to get the pictures, go to some photo edittin program, save it as a gif or a jpeg and attach it.  u can ask homer, he should know.

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Homer_simpson
Mon Jun 02, 2003 9:07 pm


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yeah i know :D...
run your program press the scroll lock button(located 2 buttons right of f12) and make sure the scroll lock light is on. then run your program and hit printscrn button(located next to f12)... then go to any picture editor(such as paint brush) and simply paste your picture by pressing ctrl+c... then save the picture and that's it... :D

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Tony
Mon Jun 02, 2003 9:51 pm


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you dont need scroll lock to take screenshots... :?

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Catalyst
Mon Jun 02, 2003 9:54 pm


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crtl+v to paste the pic (cnrl c copies)

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Homer_simpson
Tue Jun 03, 2003 5:39 pm


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lol i just realized something... hehe
u dont need to do all that shit to take screenshots just goto your run screen then hit the save button that's on the top of your program and save the picture anywhere u want... LOL...i forgot that turing could do that hehe

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AsianSensation
Tue Jun 03, 2003 6:02 pm


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ok, got that part, now how do I upload a picture on to this forum? Doesn't the uploaded picture have to be somewhere on the net, and can't be on my harddrive?

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krishon
Tue Jun 03, 2003 6:04 pm


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well u can just attach the screenshots u took, that's the easiest way

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AsianSensation
Tue Jun 03, 2003 6:22 pm


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ok, here are the three pictures, two of them are from the split screen thingie, and one is from SilverSprite, the raycasting one. 

the second pictures shows a projectile, it's suppose to be a supersheep thing, and it works like it.

the third picture is kinda strange, but he isn't fully done everything yet.

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kythoon
Tue Jun 03, 2003 8:55 pm


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top picture looks great.

but i have seen the other two before, somewhere. How do they work into the top picture

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Catalyst
Tue Jun 03, 2003 9:24 pm


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r those true textures on the walls? (r u breaking the image into strips?)
if so, what kind of fps r u gettin?

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Homer_simpson
Tue Jun 03, 2003 9:34 pm


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lol catalyst i think that's just a background picture(bmp or jpg)...

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Catalyst
Tue Jun 03, 2003 9:39 pm


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looks like raycasting to me

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krishon
Tue Jun 03, 2003 9:42 pm


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not bad...if possible try to get mario and peach in front of the grass..cuz the grass is like coverin the two

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Homer_simpson
Tue Jun 03, 2003 9:53 pm


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maybe they are... :shock:

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AsianSensation
Wed Jun 04, 2003 6:52 pm


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the third picture is raycasting. yeah, the walls are textured. I don't know how he did it though, I don't even have the raycasting code, my partner has it. I think he used Pic.Scale somewhere in that texturing. On my computer, it's so slow it's not even funny. I don't know how many frames it runs at(probably 1, considering how slow it is).

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bugzpodder
Wed Jun 04, 2003 7:06 pm


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i've seen their intro, its pretty kool ;)

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AsianSensation
Wed Jun 04, 2003 7:09 pm


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thanks, jack :D , but that's not even finished, wait till u see the finished version.

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krishon
Wed Jun 04, 2003 7:44 pm


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so howz the intro comin along...putting my idea into action??

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AsianSensation
Thu Jun 05, 2003 6:34 pm


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yep, definitely, of course, i added something else. I incorporated some of the fighting game intro into this game, with the flashyness and everything. It's pretty cool, i'll upload the intro later, once im finished.

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naoki
Fri Jun 06, 2003 10:19 pm


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FPS can't save u when ur using raycasting I guess  :? 

neways the game's pretty nice, i've seen it so far. the japanese cartoon flashy crap was (hopefully) suggested a while ago by me ... but i'm hella lazy on reading this topic so who knows
