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upthescale
Thu Mar 30, 2006 10:23 pm

Robbie's Dodge the square Game
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Here ya goo....

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Delos
Thu Mar 30, 2006 10:58 pm


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- In the words of Strong Bad:



"Y-O-U-R," "Y-O-U-apostrophe-R-E,"
They're as different as night and day.
Don't you think that night and day are different?
What's wrong with you?



Hilarious email that was.  But seriously, that's one of the most irritating spelling mistakes out there!

- I'm glad you've cut your code down form ~500 lines, but using Processes!  You're just setting yourself up for a disappointment.  For instance, after running it for about 10 seconds, things get so busy that the actual game slows down.  Not good.
Use Procedures and Functions only.  Read the tuts if you're not sure how to use them.
I've commented umpteen times upon the use of Parameters.  Use 'em, they'll help a lot.

- Look up View.Update.  It will solve your flickering problems.

- Please don't use breaks!  They're obsolete except for the few times when you have some in-depth debugging to do.

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MysticVegeta
Fri Mar 31, 2006 11:01 am


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I dont understand, when do you die? Is it only if you have stayed in a spot a long time or is it if you have collided x times?

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cool dude
Fri Mar 31, 2006 5:08 pm


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how come it breaks every time your score is like 48? and then starts from 0 again. and do u even die or the game continues forever?
