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caldrium
Wed Jan 25, 2006 8:51 pm

&quot;offscreenonly&quot; problem
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hello, thank you all for you assistance in all my past questions

i hace completed my project but there just is 1 task left

problem:
i use setscreen ("offscreenonly") so my game stops flashing and no one gets a seizure, but when text comes up, after i die (i want to disable offscreen at this time) i have to alt tab to see the text. If anyone can help this project is due tommorrow and i would like to fix this problem to achieve a great mark.

Thanks in advance

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cool dude
Wed Jan 25, 2006 9:54 pm


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not sure if i'm too late. but i'm sure u could edit it still because i don't think the teacher started marking. not sure this will work b/c no code to test it but u could just make a new setscreen and say "nooffscreenonly"

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RedRogueXIII
Wed Jan 25, 2006 9:57 pm


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View.Set("text")- switches to text mode but what you need is a View.Update after you draw the text to the screen.

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Clayton
Thu Jan 26, 2006 12:24 am


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View.Set("text")- switches to text mode but what you need is a View.Update after you draw the text to the screen.
in code this would be as an ex)

View.Set("offscreenonly")
put "Use View.Update any time anything is added or changed to the screen."
View.Update

the offscreenonly part means that any changes done to the screen is done but not visually, then you use View.Update to update the screen with these changes, thus eliminating the flashiness of drawing and clearing and drawing and clearing of the screen.

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caldrium
Thu Jan 26, 2006 7:08 am


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haha, alright thanks everyone, i just checked this morning, and im handing it in today :D, thanks so much for everyones help during all these stupid questions i ask lol thanks agian.
