
-----------------------------------
do_pete
Tue Jan 24, 2006 11:21 am

[FP] Overhead Shooter
-----------------------------------
This is my final project. The music was taken from the Rainbow Six sountdtrack. The function FindAngle is a modified version of the function GETANGLE from the program "Space Combat - AI.t" made by Bored. It's an overhead shooter. The controls are:
Movement - Arrow keys
Fire - Ctrl
Reload - Enter

-a description of what it is exactly that your project does 
It is an overhead shooter where you walk around and shoot enemies.
-a description of your programming experience (if somebody who's finishing grade 12 computer science hands in a buggy version of pong, I'm going to laugh at them. If someone in grade 10 hands in the same program, that's a different story entirely.) 
I'm in grade 10 and I just started using Turing in September
-a list of all of the features of your program 
Has random blood splatters when you hit an enemy.
-a list of any known bugs in the program (be honest  This can actually make you a better programmer) 
The AI is glitchy, dead bodies can sometimes randomly disappear, the longer you play the slower it gets because of the amount of blood.
-any features that you plan(ed) to add.
I plan to completely redo the entire thing to make it easier to read and so that it runs faster. I also plan to add multiplayer, 2D particle engine for explosions, GUI, actual missions, and a completely different AI.

Please feel free to make comments and suggestions.

-----------------------------------
Albrecd
Tue Jan 24, 2006 2:35 pm


-----------------------------------
Amazing!

I think you should start the player farther away from the enemies...
And a strafe button would be cool...

But it's Amazing!

-----------------------------------
sylvester-27
Tue Jan 24, 2006 2:36 pm


-----------------------------------
albrecd...y did u say horrible. its pretty good.
u voted horrible but you said amazing? you are a very weird person. and yes, a strafe button would be very cool

-----------------------------------
Rasta Fella
Tue Jan 24, 2006 3:35 pm


-----------------------------------
Great Game...AI could use improvement and game does get slower but it still runs fine..Better GUI and your on a roll. You should continue this and make a newer version.

-----------------------------------
Mr. T
Wed Jan 25, 2006 12:37 am

Alex's Opinion
-----------------------------------
Says the file is corrupt.  :?

-----------------------------------
Rasta Fella
Wed Jan 25, 2006 10:41 am


-----------------------------------
Nope not for me file seems fine...

-----------------------------------
do_pete
Wed Jan 25, 2006 11:11 am


-----------------------------------
No, it's not corrupt. For some reason it sometimes stops downloading after 1.88 mb

-----------------------------------
blaster009
Wed Jan 25, 2006 3:53 pm


-----------------------------------
I got the same error

-----------------------------------
iker
Wed Jan 25, 2006 6:44 pm


-----------------------------------
Same here, realy wish it worked... but I'm using FreshDownload, so that might be the problem...

-----------------------------------
Bored
Sun Mar 19, 2006 5:36 pm

Re: [FP] Overhead Shooter
-----------------------------------
The function FindAngle is a modified version of the function GETANGLE from the program "Space Combat - AI.t" made by Bored.
Well that function was a modified version fo a function I received on these forums. I beleive it was zylum's coding but i could be wrong. Good game, the ai was good but could use some work and be made more inacurate to allow for a longer game. As for gameplay, it's quite fun just a little slow. I voted average by acident when I meant to vote good so please remember that when counting the votes whoever is doing so.

-----------------------------------
blaster009
Mon Mar 20, 2006 2:32 pm


-----------------------------------
---Post retracted--- ;)

-----------------------------------
Dan
Mon Mar 20, 2006 2:35 pm


-----------------------------------
Consdering this is for a contest that has not ended yet i think it is very vaild to be posting in it. 

This reminds me that we have to juge thess things soonish...

-----------------------------------
blaster009
Mon Mar 20, 2006 4:34 pm


-----------------------------------
You're right...Post retracted.  I'm itching to see what people thought of my game.  :)  Also, very good game.  I voted "good" though, because I almost couldn't get away at the very beginning.  No matter what I do, I die almost immediately.

-----------------------------------
MysticVegeta
Thu Mar 23, 2006 7:21 pm


-----------------------------------
Good graphics and all but to die in this game is pretty easy, and how do we restart it? I have to close the exe and start again, maybe adding a play again would help, also make the AI a little less weak perhaps? And a different color for the players army men would help cause hard to differenciate which player I am.

-----------------------------------
the_short1
Wed Jun 14, 2006 6:11 pm


-----------------------------------
Overall, good job. I really like how you broke down the code into sections, very well commented, and organized. [claps]

One suggestion: Music.PlayFileReturn or Music.PlayFileLoop (must have version 4.0.5) to avoid the ugly forked process which eats CPU....(it ran kind of slow on my p3)...

-----------------------------------
upthescale
Tue Jun 27, 2006 12:49 pm


-----------------------------------
Good graphics and all but to die in this game is pretty easy, and how do we restart it? I have to close the exe and start again, maybe adding a play again would help, also make the AI a little less weak perhaps? And a different color for the players army men would help cause hard to differenciate which player I am.

yes indded you are ture, but an amazing game over all
