----------------------------------- Mike Pastah Sun Nov 17, 2002 12:58 am Game help... again... ----------------------------------- Okay... this may be hard (it seems it to me anyways) but I've made the start screen to an RPG. I want to make it so that when you move the character to a certain spot, and press enter, the screen clears and he appears on a different screen (same window if possible..), sorta like he was entering a building, and the background and everything changes but he can still be moved. Then I want it so that inside the 'building' thing, when he gets to a spot and presses 'enter', he goes back to where he left off on the original screen... I hope that made sense... any ideas on what to do to make it work? Thanks. ----------------------------------- Tony Sun Nov 17, 2002 1:07 am ----------------------------------- ok, for this should be put into keypress event case RETURN %you might need to put ASCII value instead if charlocationX = trapdoorX and charlocationY = trapdoorY then 'then character pressed Enter while standing on the trap door call drawscreen("trapdoor room") 'calls procedure to draw background for the trapdoor room charlocationX = newX charlocationY = newY 'character is put into a new location on the screen Well its kinda cheese, but I hope you'll get the idea ----------------------------------- Mike Pastah Mon Nov 18, 2002 3:31 am ----------------------------------- Thanks! Yea, I discovered the wonders of procedures after messing around after I posted this. Thanks for the help anyways, the game's looking good so far!... for a Turing game :?