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DIIST
Sat Dec 31, 2005 11:57 am

[FP]Turing Movie Player
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Well this is the movie player program i made. So many versions but finally one that works!8-) The movie is in the file.The movie clip if from Esacflowne the Movie. Dont try renaming it or changing the extension, just click the PLAY.exe file and it will run. The movie player has an apple skin I applied, and you can play and pause by pressing space!  It only plays my format though :lol: . Try it, and tell me what you guys think!

It might Lag at the beging! :wink:

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Naveg
Sat Dec 31, 2005 6:02 pm


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Pretty cool, though it would be nice if you could find a way to play any movie specified by the user.

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[Gandalf]
Sat Dec 31, 2005 7:52 pm


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Very nice :).  It seems to play fairly smoothly and the quality is not bad.  The next step will be to add sound functionality, and possibly an encoder which changes other movies into your format.

I'm very interested in your movie format, it seems to work well.  I'm thinking you converted a currently existing movie format (like mpeg4?) to Turing.  If you did anything like that, it's a pretty impressive accomplishment.

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DIIST
Sun Jan 01, 2006 9:50 am


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"]Very nice :).  It seems to play fairly smoothly and the quality is not bad.  

Wow! It lags like mad on my school computers!  :lol:  Thanks though! My older versions and formats took like 10 minutes of load to play a 20 second clip in Black and White, plus took up about 5mb. 


"] I'm thinking you converted a currently existing movie format (like mpeg4?) to Turing. 

Well technically it was another program that converted the frames of the MPEG or AVI movie to images, in this case the movie was OGM though. My encoder program combined together the images into a movie that my personal movie player program could play.  I'm sure you've heard of FF-DSHOW and its GRAB capabilities.

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DIIST
Sun Jan 01, 2006 1:15 pm


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Here its another movie clip to test on my player! Just replace the movie.dat file in my folder with the on i provided here:

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blaster009
Thu Jan 26, 2006 4:31 pm


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I can't run it.  Turing isn't installed into C:\Program Files on my computer.  Thus, when I try to run it, it can't find any of the required files.  Suggestion: Instead of using a hardcoded pathname, why not make use of Dir.Current and allow the user to move the folder containing your program any where they want it? :P

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Shyfire
Mon Jan 30, 2006 11:59 am


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dude that is *%^$&*@ amazing you have to release the source for that when it is complete

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DIIST
Thu Feb 02, 2006 8:36 am


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I can't run it.  Turing isn't installed into C:\Program Files on my computer.  Thus, when I try to run it, it can't find any of the required files.  Suggestion: Instead of using a hardcoded pathname, why not make use of Dir.Current and allow the user to move the folder containing your program any where they want it? :P

 :oops: Forgot to look past it! Good Eye! I'll make sure to fix it!!! :)

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Mr. T
Sat Jun 03, 2006 11:58 pm

Alex's Opinion
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I know this thread hasn't been posted in for a while...
but I get an error when I try to run this program.

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DIIST
Tue Jun 06, 2006 9:53 pm


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Let me check on that, i been working whith something that actually reads avi file directly so i kinda forgot about my old version of the movie player. I'll post the new version once i'm done. The new one allows you to write to avi files, and play audio(still need a lot of fixing).

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the_short1
Wed Jun 14, 2006 6:27 pm


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So basically you broke the movie down into frames and reanimated it ? Looks good though still and will be really nice when/if youcan sync it up with some sound.. Good job.

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[Gandalf]
Wed Jun 14, 2006 6:40 pm


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I don't believe that's what he did.  I think he actually reads in some video format directly into Turing and draws the pixels based on that, not sure though.  This is actually one of the more interesting things I've seen relating to unknown file types being loaded into Turing.  Once again, good job thuvs.

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DIIST
Thu Jun 15, 2006 7:05 am


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Reading actual movie files is not really that hard if you know how the riff structure works. You can even do stuff like strip audio or remove parts of the movie without decoding every single frame. I am actually working on reading and writing avi files. It just a bit harder than actually reading and writing bitmaps.
