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chrispminis
Sun Dec 11, 2005 7:51 pm

Stand Alones and Net Games
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Not applying to any specific program but... I see these Stand Alone proggy's and im just wondering how do you make your program a stand alone? Also I've heard people talking of net turing games, how would you go about this? Please clarify.

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Tony
Sun Dec 11, 2005 8:18 pm


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It's all in [Turing Tutorials]

[url=http://www.compsci.ca/v2/viewtopic.php?t=2465]Compiling source code

[url=http://www.compsci.ca/v2/viewtopic.php?t=5795]Net module

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chrispminis
Sun Dec 11, 2005 11:43 pm


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Oh alright, Thx, net module seems a bit too complicated for me, I'll probably just wait til I learn a more "powerful" programming language to create online games. As for the stand alones, I don't know why, but ive never actually noticed that in the toolbar. Hmm. Well thx again.

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Martin
Mon Dec 12, 2005 12:32 am


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Nice thing about turing's net module is it's easy to use. Downside is it doesn't always work.

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Mr. T
Mon Dec 12, 2005 1:30 am

Alex's Opinion
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Oh alright, Thx, net module seems a bit too complicated for me, I'll probably just wait til I learn a more "powerful" programming language to create online games.
If net modules are too difficult for you, it's best if you stick with Turing for learning the basics before moving onto a more "powerful" and inevitably more complex (compared to Turing) language.

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Tony
Mon Dec 12, 2005 9:48 am


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net module seems a bit too complicated for me, I'll probably just wait til I learn a more "powerful" programming language to create online games.
It's only downhill from there :lol: 

Check this out -- [url=http://www.alhem.net/Sockets/tutorial/using1a.html]simple sockets with C++. All that does is echos whatever you send to the server. Really simple, right?
