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Prince
Sun May 25, 2003 1:25 am

collision detection
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which type would b better for a game of pong or bricks: rectangle or circle?

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Catalyst
Sun May 25, 2003 1:43 am


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rectangle

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Tony
Sun May 25, 2003 11:07 am


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I'd say a rectangle with circular ends... this way it has the best of both  :D 

flat long surface for easy reflections and circular ends to somewhat "guide" the ball tawards that last left brick by having an angle of reflection changed.

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Prince
Sun May 25, 2003 3:44 pm


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how would i do that? the circular ends thing

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Tony
Sun May 25, 2003 5:07 pm


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you use circle collision detection to determine if ball hits circular ends or not, then use technique described in making a pool game tutorial to calculate at which angle it should reflect.
