Computer Science Canada

:Crazy Pong:

Author:  Newfder [ Wed Apr 14, 2004 5:02 pm ]
Post subject:  :Crazy Pong:

here is my "crazy pong" the conrtolls are as follows:
player 1

player 2
up: i
down: k
left: j
right: l

player 3
up: q
down: z
left: a
right: s

player 4 (num pad)
up: 9
down: 3
left: 5
right: 6

Author:  Andy [ Sun Apr 18, 2004 6:40 pm ]
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u should use input.keydown instead of getch since u can cheat by pressing down two of ur buttons and then nobody else can move

Author:  gamer [ Sun Apr 18, 2004 7:38 pm ]
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u need ta use view.update or else the players flash alot

Author:  Paul [ Sun Apr 18, 2004 7:53 pm ]
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Good idea though, I was just thinking of making one the other day Razz , stop the flashing and it would be better, my resolution also screws it up.

Author:  Cervantes [ Sun Apr 18, 2004 8:00 pm ]
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y'kno dodge you can still jam the keyboard with input.keydown.. keyboards, excluding shift, ctrl, and alt, can only handle 3 sometimes 4 totally max of 5 keys at one time. mine can do 4 i think.

Author:  valor [ Mon Apr 19, 2004 8:01 pm ]
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good idea but needs work, are you supposed to be able to move up down forward and backward with the same person?

Author:  Newfder [ Tue Apr 20, 2004 2:30 pm ]
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yes, you are supposed to be able to move anywhere

Author:  SuperGenius [ Wed Apr 21, 2004 3:29 pm ]
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good effort, and better than anything else ive seen in our class so far. I think it would be cool if you made it playable over the internet, with 1/2 people at each terminal, and this would also reduce crowding around the keyboard. Perhaps one player could use the mouse to the same end as well.

Author:  WhatAmIDoing [ Fri Apr 23, 2004 8:49 pm ]
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ya it is a good idea I had 4 ppl playing on keyboard in class till we got kicked out so good job

Author:  gamer [ Sat Apr 24, 2004 7:43 pm ]
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ok i heard from a friend of mine saying that turing doesnt allow two button being pressed at the sametime, somethine about no buffering.....example, if 2 people playin pong with the same keyboard (one on left one on right side), let say the right player hit the ball but then he holds down a key, then the left player wont be able to move the paddle with the this true?? or is this only for older version of turing? how to fix it?

Author:  Newfder [ Sun Apr 25, 2004 9:54 am ]
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no its not true. you can however do something like that IF you are using getch, to fix it use Input.KeyDown