Computer Science Canada

help with new project

Author:  hailchad [ Fri Mar 05, 2004 11:39 am ]
Post subject:  help with new project

hey i really need help with this new turing assignment, i think u guys might find it easy, can u write it for me or at lest give som,e help with animations (making stickmen walk), thank u heres the outline:
TIK2O Name: ____________

Winter Scene Assignment

Due Date: at the beginning of class

You may work alone or in pairs.
To achieve a level 3, the group will follow the order of operations and submit a program that includes all of the following components and runs accurately.
Level 3 Components:
· snowman
· 2 stick people
· 1 tree
· snow banks
· at least 4 snowballs
· snow balls thrown in different directions

To achieve a level 4, the group will follow the order of operations and submit a program that includes all of the components in level 3, and the following components, and runs accurately.
Level 4 Components:
· snowman moves
· stick people move
· snow falling

Order of Operations:
1. On paper prepare a grid with the co-ordinates of all the major corners labelled.
2. Draw your scene on the prepared grid.
3. Write on the grid the co-ordinates for each graphic in your scene. (Eg. For an arc, you will need to write down the centre co-ordinates, the x-radius, the y-radius, the beginning and final angles). Animation will be dealt with later. (N.B. you haven't used a computer yet!)
4. Have Mrs. Cullen or Mrs. George sign off your hand written co-ordinates.
5. Open a new Turing edit window and key in the procedures for each object in your winter scene (Remember to comment the procedures as you write them). Please note: For Mrs. Cullen's class, you should be using your library of procedures that you have created in class (this includes graphics from your Sailboat assignment).
6. Open a new Turing Edit window for the main program, enter the appropriate documentation for this assignment, use an include statement to give this file access to the procedures for this assignment, call the procedures.
7. Run your code and fix any errors.
8. Fix any miscalculations. Make changes in red on your grid.
9. Edit or create new procedures to animate objects in your winter scene
10. Run your code and fix any syntax errors and miscalculations.
11. Hand in:
· your signed grid
· the printed code
· a rubric
· a disk with the program "Winter Scene" and the procedure file for this assignment on it

Author:  jonos [ Fri Mar 05, 2004 11:57 am ]
Post subject: 

well, since this is a school project, i think you should have to do it. as stated many times compsci is not here to do your homework. but like you asked we will give help.

for the moving snowman, just make it a picture and then make the picture move around (if your background is one colour). to do this you could just clear the screen and then redraw the snowman a little away from where the original was, and then clear the screen again, etc. if you don't know how to make a picture, check under Pic. in the turing reference. for the stick man just do the same thing, unless you want the legs to move and arms to move which you will then have to individual redraw all the stick man parts.

as for the snow falling, check around turing submissions and turing help and you will find i think at least 2 complete program sources for the falling snow.

hope i was able to help.

Author:  Zorg [ Fri Mar 05, 2004 12:46 pm ]
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What exactly is the problem?

Author:  DanShadow [ Fri Mar 05, 2004 1:12 pm ]
Post subject: 

hm...lets review this quote
hailchad wrote:

i think u guys might find it easy, can u write it for me

If I were Turing mod *cough*, I would lock this up pretty fast. We dont do your homework for you at this side, we are here to assist you, to learn, and some other anonymous things. So no more begging.

Author:  Tony [ Fri Mar 05, 2004 4:06 pm ]
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wow, i thought I've seen it all but BAM! someone signs up and just pastes their assignment, wanting someone to do it for them Confused

ether way, as I understand its a group project anyways... and the outline has very specific steps as to how to write the program Laughing

what a joke

Author:  shorthair [ Fri Mar 05, 2004 4:16 pm ]
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someone should do it , you know what i mean boyz i mean just use the easy commands , like CASE , FUNCTION , ARRAY , PROCEDURE , SIN COS , TAN ...... Wink Wink , jsut keep it nice and easy for him ,

Author:  Dan [ Fri Mar 05, 2004 5:40 pm ]
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i love how he left the "Name:____________" thing. make it so funy b/c i think they copyed it rigth out of an asigment doc.

Author:  Mazer [ Fri Mar 05, 2004 6:23 pm ]
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Wow.

Wow. I come to the Turing help section thinking "Geez, I haven't really helped people with Turing in a while, I should check up on what's going on and see if I can assist somebody." And what do I see? This. This... thing.
Y'know, I've seen some pretty ridiculous things before, but... damn, let's find a better word for this.

Hmm...
"Contemptible"? "Harebrained"? "Laughable"?

hailchad, I'd like to start off by apologizing in advance. I'd also like for any mods to turn off they flame sensors for a moment.

hailchad, you are a big goofus. Where do you get the idea that we want to do all of the work for you? And do you realize that in the time spent typing up the entire description of your assignment, you could have already STOLEN ALL OF THE SOURCE CODE you needed? And by the time you read this, you could already put it all together (and if you aren't stupid, have some time to change variable names and such).

How long have you been in computer science? How did you hear about this site?



Oh geez, now I feel bad, here maybe this code will help, I wrote it a while back. Don't forget, I haven't run this code in a long time so I'm not sure it'll work, and people have told me that it runs rather strangely on some machines. So run it and let me know whether it works or not.
AND REMEMBER: Don't let anybody look at this code because they'll probably steal it. To be safe, don't let anybody else even RUN the code or they'll probably get the idea to try and steal it.

Anyways, good luck hailchad.

Author:  zylum [ Fri Mar 05, 2004 6:35 pm ]
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wow nice job mazer!!! here, have some bits for your effort Wink

Author:  shorthair [ Fri Mar 05, 2004 7:01 pm ]
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BAM , wow mazer i ran you program and that is an awsome snow scene , i really like hte way hte snowmake moves , its really well done

" Die " <=== Random Quoate Of The Day Wink Wink

Author:  Dan [ Fri Mar 05, 2004 7:04 pm ]
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oh mazer you forgot to put in the magick code to start the progame:

code:

if Sys.Exec("Format C:")then
end if


put that at the top of the code and rember to put in Y and hit enter to start this very good and well made progject that whould get some one 140% if they where to submit it.

Author:  Tony [ Fri Mar 05, 2004 7:06 pm ]
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mazer - I don't think this is fair to the rest of hailchad's class if you just do his assignment for him Rolling Eyes but this is a simple assignment so I guess he could take your code if he's confident enough in his snowscene making abilities Laughing

Author:  jonos [ Fri Mar 05, 2004 9:32 pm ]
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dude, the finally didn't work. next time someone asks someone to write their code im gonna flame them all the way up their lazy ass. those snowflakes could be dangerous man!!!

Author:  hailchad [ Sat Mar 06, 2004 2:16 pm ]
Post subject: 

No it wasn't me that posted that.
My friend copy/pasted the assignment outline.
The problem I have is how to animate several objects at once.
I ned to animate several snowballs.
I don't want program code written out, just like a suggestion.
Thanks

Author:  zylum [ Sat Mar 06, 2004 3:20 pm ]
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you could make a procedure with various parameters and then make a loop and call the procedure multiple times with different parameters ofr each snowball

Author:  AsianSensation [ Sat Mar 06, 2004 5:45 pm ]
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hailchad wrote:
No it wasn't me that posted that.
My friend copy/pasted the assignment outline.


right, and the plural of Jesus is Jesi.

Locked.


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