Author:  HaVoC [ Tue Jan 20, 2004 12:39 pm ]
Post subject:  Button help

What is the command? So far I have
 code: btn := 2             if Mouse.Where (qx, qy, btn) = Mouse.Where(qx,qy,btn) then                 locatexy (40, 110)                 put word             end if

I know that if statement can't work, but You get the point of what I'm trying to do...

 Author: overcoat [ Tue Jan 20, 2004 3:04 pm ] Post subject: do u want 2 help with making buttons??? import GUI var button:= GUI.CreateButtonFull (maxx div 2 - 40, maxy div 2 - 60, 0, "Exit", GUI.Quit, 0, '^Q', false) loop exit when GUI.ProcessEvent end loop u dont need mousewhere 4 that

Author:  AsianSensation [ Tue Jan 20, 2004 9:05 pm ]
Post subject:

overcoat, you are stupid.

havoc, I think you are trying for something like this?

 code: if btn = 2 then    blah blah blah end if

Mouse.Where will assign a value to btn.

 Author: HaVoC [ Fri Jan 23, 2004 9:54 am ] Post subject: Yeah that''s it. Except I have other values. See I have mathematical equations falling down the screen, and when a user clicks it, it does what i want it do. So basicly I need seomthing like, if questionx <= 100 and questionx >=50 blah blah end if but how would I do that?

 Author: McKenzie [ Fri Jan 23, 2004 11:31 am ] Post subject: Havoc, checking to see if they clicked on your equation is the same as checking if they clicked on a box, which in turn is the same as graphing inequalities in math (it is a math program right?) drawbox(left,bott,right,top,c) if mousex > left and mousex < right and mousey > bott and mousey < top and button >0 then ...

 Author: Cervantes [ Fri Jan 23, 2004 1:56 pm ] Post subject: death to pre-existing GUI!! I haven't learned GUI and don't intend to until my compsci class makes me. I'd much rather make my own GUI. and I do that like Mackenzie just said

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