Computer Science Canada Function |
Author: | Hunter007 [ Mon Jan 19, 2004 6:26 pm ] |
Post subject: | Function |
I need to have an understanding of the "function" command (creates function) I have to explain it tommorow and I'm just not getting it-Any help would be greatly appreciated. |
Author: | Tony [ Mon Jan 19, 2004 6:38 pm ] |
Post subject: | |
function is a set of operations that return a value. The value is obtrained by ether calculating it from the parameters passed to it, or by fetching the value from else where (such as from a database). basically function is like a procedure (techincally procedure is a void function) that returns a value. Just like in math really |
Author: | Andy [ Mon Jan 19, 2004 6:42 pm ] |
Post subject: | |
think of a function as the black box you shove something in and something else comes out you can shove multiple things in, but only onething comes out |
Author: | Hunter007 [ Mon Jan 19, 2004 6:45 pm ] | ||||
Post subject: | |||||
Ok thanks. One more question though. How does this part of my code relate to another if.
I don't understand how if result is true in this case, it goes down to this if. By the way I want it to do that, I just don't understand how it was done. |
Author: | Andy [ Mon Jan 19, 2004 6:50 pm ] |
Post subject: | |
ur collided function returns true or false... now if the ball has collided, it will become true so ur if statement becomes if true=true then tempx := dx1 tempy := dy1 dx1 := -dx1 dy1 := -dy1 dx1 := round (dx1 / 2 + dx2 / 2) dy1 := round (dy1 / 2 + dy2 / 2) dx2 := -dx2 dy2 := -dy2 dx2 := round (dx2 / 2 + tempx / 2) dy2 := round (dy2 / 2 + tempy / 2) count := count + 1 end if now if the balls dont collide ur function will return false and the if statement becomes if false=true then tempx := dx1 tempy := dy1 dx1 := -dx1 dy1 := -dy1 dx1 := round (dx1 / 2 + dx2 / 2) dy1 := round (dy1 / 2 + dy2 / 2) dx2 := -dx2 dy2 := -dy2 dx2 := round (dx2 / 2 + tempx / 2) dy2 := round (dy2 / 2 + tempy / 2) count := count + 1 end if so the first time it will work and the second wont since false not=true |
Author: | Hunter007 [ Mon Jan 19, 2004 7:21 pm ] |
Post subject: | |
OK in that last part of code if you just clarify something for me that would help a lot. Why does the "if" have "tempx" and "tempy"? Also what does dx1,dx1,dy1,dy2 do? I thought that was the speed of the ball, but it looks different when used here. |
Author: | Andy [ Mon Jan 19, 2004 7:33 pm ] |
Post subject: | |
it is the speed of the ball, but since ur bouncing off the other ball, the speed changes |
Author: | Hunter007 [ Mon Jan 19, 2004 7:36 pm ] |
Post subject: | |
Sorry, but is that why tempx and tempy are used? Because when the balls hit the speed changes? |
Author: | Andy [ Mon Jan 19, 2004 7:38 pm ] |
Post subject: | |
since i have to change one variable at a time, tempx and tempy are used to store the values of the speed of ball one before the changes occured |