Computer Science Canada

Tetris

Author:  santabruzer [ Fri Jan 09, 2004 9:55 pm ]
Post subject:  Tetris

I dunnu.. it's a Tetris Game I made.. it's not that good.. but meh.. here it is:

(Modified Version: Few Bugs Fixed.. not like anyone cares Razz)

Author:  Dan [ Sat Jan 10, 2004 3:02 am ]
Post subject: 

Nice, gr8 over all Tetris Game. could get adtive very fast.

alougth thous blocks fall realy fast comapered to some Tetris games.

have some bits+ for your good work.

Author:  santabruzer [ Sat Jan 10, 2004 11:20 am ]
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but i dunnu.. i don't know what music to include, nor how can i make it slower without ruining the Key Response.. maybe i should fork the keys...

Author:  Andy [ Sat Jan 10, 2004 8:08 pm ]
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hmm i'd be interested in seeing ur code for that... i made a tetris for my friend last yr...
here is the link
http://www.compsci.ca/v2/viewtopic.php?p=7751#7751
o btw you can get the convo between me and the friend that wanted this game at
http://www.compsci.ca/v2/viewtopic.php?t=997

Author:  Andy [ Sat Jan 10, 2004 8:11 pm ]
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i noticed that you wouldnt let them move if the block has landed... the actual game lets them move once still and so does mine

Author:  santabruzer [ Sun Jan 11, 2004 12:21 am ]
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it moves when there is a block under, but at the bottom it doesn't.. i'll work to fix that with check.. i realized my check wasn't fully complete.. dude.. 650 lines.. holy mother.. mine's like 450 with the comments.. here i'll PM the codee

Author:  Maverick [ Sun Jan 11, 2004 3:39 pm ]
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SOme of the blocks got stuck in the wall when i flipped them near the side. It's good just really fast and only a few bugs.

Author:  santabruzer [ Sun Jan 11, 2004 5:17 pm ]
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speed and keyboard is what i'm having the trouble with (the blocks just fixed).. i dunnu what to do for it though

Author:  Andy [ Sun Jan 11, 2004 7:24 pm ]
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mine is 600 lines cuz of my shape procedures, i was too lazy to use arrays


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