Computer Science Canada

3D Cel-Shader Demo

Author:  RaPsCaLLioN [ Fri Jun 20, 2003 1:21 am ]
Post subject:  3D Cel-Shader Demo

Well I do have this in a .zip ready to go but upload limit is reached. Anyone know how I can post this?

Author:  Asok [ Fri Jun 20, 2003 1:27 am ]
Post subject: 

host it on another site ie. geocities or tripod and then link it.

Author:  Homer_simpson [ Fri Jun 20, 2003 1:34 am ]
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cell shading eh?
now that sounds interesting... i remember catalyst had made one also...

Author:  RaPsCaLLioN [ Sat Jun 21, 2003 8:09 am ]
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Meh... Too lazy to bother with linking. If I emal it to someone will they post it? Do I have a volunteer?

Author:  Homer_simpson [ Sat Jun 21, 2003 11:05 pm ]
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ya send it to me i'm interested in that... send it to nima1986@hotmail.com i'll upload it for u...

Author:  RaPsCaLLioN [ Tue Jun 24, 2003 11:48 am ]
Post subject:  here we go

actually here's a link...

http://ooturing.psychz.net/programs/programs.php?download=10

Author:  Andy [ Tue Jun 24, 2003 12:24 pm ]
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that's pretty cool, the ship one looks like catalysts' but since he didn't post the source, you did a pretty good job...

Author:  Homer_simpson [ Tue Jun 24, 2003 5:01 pm ]
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very very nice work... altho it has some bugs ...
here have some bits Razz +50 bits

Author:  RaPsCaLLioN [ Tue Jun 24, 2003 7:40 pm ]
Post subject:  yeah

Yeah, I ran in to some of the same problems Cat ran into too. One is the culling/VSD/perspective issue.... Wait... bugs? What bugs? This version shouldn't actually have any. This version didn't have any perspective in there at all so the above issues didn't apply. More specific feedback on bugs would be great!

Author:  Homer_simpson [ Tue Jun 24, 2003 11:18 pm ]
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well no bugs on your models but when i try my own models it sometimes screws up with the lighting... and sometimes i just some error...
and i believe cellshading is shading pixel by pixel not polygon shading... Confused


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