Computer Science Canada

Flagness 2

Author:  Catalyst [ Wed Jun 11, 2003 10:19 pm ]
Post subject:  Flagness 2

modified my terrain program to ripple a flag
similar to my first flag post
this one has:
true smooth shading (per vertex normals)
perspective
3d ripple

Author:  Homer_simpson [ Wed Jun 11, 2003 10:34 pm ]
Post subject: 

heh! looks cool

Author:  Tony [ Wed Jun 11, 2003 10:40 pm ]
Post subject: 

that is... really cool... time to learn some openGL, *starts reading a book* Laughing


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