|GUI.Hide||Part of GUI module|
|Syntax|| GUI.Hide (widgetID : int)|
|Description|| Hides a widget specified by widgetID. Used in conjunction with Show to hide and show widgets. Hidden widgets cannot get events (i.e. respond to keystrokes or mouse clicks). If an active text field (see text field) is hidden, then any keystrokes in the window will be ignored.|
In most cases where a widget is to appear, then disappear, then appear again, it is advised to create the widget once and hide it until it is to appear, whereupon GUI.Show is called. When the user is finished with the widget, the widget is hidden using GUI.Hide. This saves the overhead of creating and disposing of the same widget several times.
|Example|| See GUI.SetDisplayWhenCreated for an example of GUI.Hide.|
|Status|| Exported qualified.|
This means that you can only call the function by calling GUI.Hide, not by calling Hide.
|See also|| GUI.Show.|