drawfillmapleleafgraphics procedure

Syntax   drawfillmapleleaf (x1, y1, x2, y2, Color : int)

Description   The drawfillmapleleaf procedure is used to draw a filled maple leaf on the screen bounded by a rectangle with bottom left and top right corners of (x1, y1) to (x2, y2) and filled using the specified Color. To get a maple leaf outlined in a different color, use drawfillmapleleaf with the Color parameter set to the fill color and then call drawmapleleaf with the Color parameter set to the border color. If y1 is greater than y2, then the maple leaf is drawn upside down.

Example   This program will draw two maple leaves beside each other. The first will be outlined in color 1 and filled in color 2. The second maple leaf will be upside down and both filled and outlined in color 3.

        setscreen ("graphics")
        drawfillmapleleaf (0, 0, 100, 100, 1)
        drawmapleleaf (0, 0, 100, 100, 2)
        drawfillmapleleaf (150, 100, 250, 0, 3)

Details   The drawfillmapleleaf procedure is useful for drawing the Canadian flag.

The meaning of the Color number depends on the current palette. See the palette statement.

The screen should be in a "graphics" mode. See the setscreen procedure for details. If the screen is not in a "graphics" mode, it will automatically be set to "graphics" mode.

See also   setscreen, maxx, maxy and the various draw… procedures.