Comments on: 0 to GameDev in the wrong lane http://compsci.ca/blog/0-to-gamedev-in-the-wrong-lane/ Programming, Education, Computer Science Wed, 30 Sep 2020 08:31:44 -0400 http://wordpress.org/?v=2.8.4 hourly 1 By: ScottBlogs http://compsci.ca/blog/0-to-gamedev-in-the-wrong-lane/comment-page-1/#comment-110297 ScottBlogs Thu, 18 Dec 2008 19:49:16 +0000 http://compsci.ca/blog/?p=684#comment-110297 I graduated with a Diploma of Technology in Computer Systems. The program was not what I thought it would be, but I plugged through and graduated anyways. Perhaps I should have researched it a little more over at YouTube. (Oh wait... YouTube didn't exist at the time) I graduated with a Diploma of Technology in Computer Systems. The program was not what I thought it would be, but I plugged through and graduated anyways.

Perhaps I should have researched it a little more over at YouTube. (Oh wait… YouTube didn’t exist at the time)

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By: EverybodyGeek http://compsci.ca/blog/0-to-gamedev-in-the-wrong-lane/comment-page-1/#comment-109962 EverybodyGeek Mon, 10 Nov 2008 10:17:52 +0000 http://compsci.ca/blog/?p=684#comment-109962 There is a whole lot more involved when creating computer games. Flash games, 2D games, 3D games, etc. it all makes a very big difference. Whether you need DirectX or OpenGL or both. Are you going to use an existing game engine or write your own, etc. There is no answer to the question: what programs do I need to become a game developer. There is a whole lot more involved when creating computer games. Flash games, 2D games, 3D games, etc. it all makes a very big difference.
Whether you need DirectX or OpenGL or both. Are you going to use an existing game engine or write your own, etc.
There is no answer to the question: what programs do I need to become a game developer.

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By: Alfred Thompson http://compsci.ca/blog/0-to-gamedev-in-the-wrong-lane/comment-page-1/#comment-109429 Alfred Thompson Mon, 29 Sep 2008 17:39:55 +0000 http://compsci.ca/blog/?p=684#comment-109429 Creating computer games is a complex problem that does not lend itself to simple answers. If you want to start on the web you can start with something very basic like popfly.com. If you think you are really ready for a console game (most people are wrong about that) the easiest way to start is with XNA which uses Visual Studio/C#. But one really needs more information to make specific recommendations. Creating computer games is a complex problem that does not lend itself to simple answers. If you want to start on the web you can start with something very basic like popfly.com. If you think you are really ready for a console game (most people are wrong about that) the easiest way to start is with XNA which uses Visual Studio/C#. But one really needs more information to make specific recommendations.

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